Forum Discussion
@Alicondria Yes I was referring to Bonus Stats. I haven't had a chance to play enough MP to confirm it, but I was under the impression that the Bonus stat levels line up with hitting level 20? There's the little Apex rating bump, but I thought that hitting 20 will also give you just enough XP to gain a level of that kit's Bonus stat. Sorry if I'm misinformed here.
@Simpson3k As I understand the loop is more to build a "stable" of characters, and reset them from time to time to build up your base stats. Thank you for the feedback though.
I strongly disagree, the level 20 cap is there for good reason. It encourages you to try out different builds for the same character, wich can play very different. It worked well for ME3 and it works just as well for ME:A. In fact i think you get 1p more than in ME3 allowing for slightly different standard builds (For instance 6-6-6-6-1 instead of the old 6-6-6-5-3).
Also instead of resetting all characters of the same class you can now (only) respec individuals more easily without relying on the very limited number of random box-loot respecs in ME3. So that part is already easier.