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Anonymous's avatar
Anonymous
9 years ago

My feedback on Andromeda, what would I change.

Here's a few things I have concerns about:

- SAM, or any other messages can interrupt banters and dialogs. Really bugs me out and breaks the immersion. Also missing some nice banters because of it.
- Not being able to skip travel cinematics in space. It's really beautiful, but on your third playthrough sometimes I just want to get there fast.
- No quicksave button, or possibility to save during a mission. Been playing on Insanity and after my character died found out that I need to start over, almost from the beginning of the mission.
- Small subtitles font.

- No stash on your ship, I like to gather useless weapons and armor, but don't have enough space in my inventory.

- After you completed romance with someone, noone reacts to it, even you LI, maybe only Peebee says something. I want more interactions!

- Make the music louder, I can barely hear it, seriously.

- Make some patrols, guards in the worlds with outposts (more if it's millitary), lower the enemies spawn

- Same as the previous, but after you clear big base of Kett, lower their spawn rate, it's just strange that they keep spawning just the same.

- Want my choices to mean something in the game, not only on game news, but also physically, like change something in the world.

- More diversity in in-game models, seeing several asari with the same face was really weird.

- Also wish ruins exploration would give you something nice too, something unique. Because now you are going to a point of interest and find a stash with resources and some weapon of your level that you diassemble. Want to feel it more rewarded, engaging.

- To the previous point, crafted stuff is awesome, but I hardly found any useful loot.

- Wish there were less cliffhangers by the end of the story ☹️ can't wait for DLCs

- The same wildlife creatures on different planets

- Glitching through walls with charge and pathfinder's dash

more coming soon...

P.S. If you have something to add, please do!

13 Replies

  • koreolis's avatar
    koreolis
    9 years ago
    It's not the same thing as a shooting gallery but I usually stand next to a forward station and change. Y load out and then try out the weapons. At least it gives a feel for the weapons, though no feedback on how much damage your actually dealing.
  • -As you do missions in zones/raise planetary viability I would like to see the forward stations develop a bit and eventually start spawning patrolling squads of friendlies

    -I would like to mods for the Tempest

    -I would like to see the Nexus improve a bit more as I go

    -I would like to have more decisions with definite impact on the game

    -I would like to see Kett bases and other major structures that I capture occupied by friendlies (possibly with an option to pick the frienlies, Kedara, Resistance, Prodromos, New Tuchanka, etc. Possibly with some requirements to achieve and if you don't do it in time it gets reoccupied by hostilies who start spawning patrols)

    -more NPC romances

    -Tempest paint schemes (Midas, Blood Dragon, Normandy SR1, Cerberus SR2, Alliance SR2, etc.)

    -More gear, people, and reference/influence from ME1&2 possibly including save imports

  • Just a few things that I'd like to see:

    Multiple quest tracking. We have open world questing now but can only track one at a time. I'd like that to be 3 with different colour icons to see which is which.

    Changing gear load-out on the go. I'd really like to be able to change my gear load-out, specifically weapons and armour while out on missions. I particularly "enjoy" it when on the first mission you get to pick up weapons and I misclick and then don't get to use the new weapons during the rest of the mission. I also love crafting new stuff and going down to a planet and just forgetting to equip the new armour I made and having to go back to the ship again, meaning going back into space. And of course I love going to a crafting station planet side to craft something new, only to ...yes, having to go back to my ship into space to equip what I just made. 

    Audio, audio, audio. I agree with you on the music. It's way too low in comparision to the rest of the audio, but also I hate how companions get stuck behind somewhere and they are part of the convo that follows when talking to someone and I can barely hear their voice. Also I hate how a companions voice gets muted when I turn away from them. My ears are on the side of my head, not the front. They really should not turn the volume down for companions ever and also not turn the volume down for other npcs and if I walk away they should not lose volume that quickly. Honestly, it may say that you're 4 or 10 meters away from them, but visually you're still very near them. So even if technically it makes sense not to hear people clearly from 10 meters or something, it doesn't look like 10 meters on the screen. They need to base it on the visuals. And then they need to stop cutting off audio when you open loot or look at data pads. It makes no sense that this cuts of audio. I find myself waiting for people to finish their sentences before I can pick up loot, which is extremely annoying.

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