9 years ago
No DLC for Andromeda?
Just read this on Kotaku
http://kotaku.com/sources-bioware-montreal-downsized-mass-effect-put-on-1795100285?utm_campaign=Socialflow_Kotaku_Facebook&utm_source=Kotaku_Facebook&utm_medium=Socialflow...
I don't understand all the hate towards MEA. Sure it's not as great as the original trilogy, but it is an amazing game. It deserves much better than what it is receiving from every side (developers, community, EA...).
Maybe the expectations were so high it was impossible to achieve a success.
It would be really dissapointing if there is no more content developed for a game with this potential.
It is great to see how EA/BioWare is ignoring all of this instead of giving out a statement
Well, a commitment to DLCs and a schedule would be more than just a nice to have.
It is essential, EA!
I mean EA was criticized for their DLCs strategy: mostly good quality but rather short and expensive (in relation to the actual playing time).
Anyway DLCs are the cash cow, NOT the main games (always in perspective of production costs).
And not even the story DLCs (Citadel DLC, LotSB, etc) but the cosmetic and weapon DLCs. And if even those aren't announced yet ... if the cash cows are forfeited ...
If EA really avoids announcing the first DLC soon than ME:A is considered a failure by EA aka dead.
I paid much more for all the DLCs of the ME: trilogy than for the main games (and I bought ME:3 at about release) ... and I never regretted it.
@Phoenixflieger wrote:Well, a commitment to DLCs and a schedule would be more than just a nice to have.
It is essential, EA!
I mean EA was criticized for their DLCs strategy: mostly good quality but rather short and expensive (in relation to the actual playing time).
Anyway DLCs are the cash cow, NOT the main games (always in perspective of production costs).
And not even the story DLCs (Citadel DLC, LotSB, etc) but the cosmetic and weapon DLCs. And if even those aren't announced yet ... if the cash cows are forfeited ...
If EA really avoids announcing the first DLC soon than ME:A is considered a failure by EA aka dead.
I paid much more for all the DLCs of the ME: trilogy than for the main games (and I bought ME:3 at about release) ... and I never regretted it.
Now that patch 1.07 , I mean: 'hotfix which changes the game version number to 1.07' is released, I still miss any commitment to a DLC. Now that the HUD is fixed, performance increased, why waiting?
I guess there will be another full patch, which maybe / maybe not is also referred to as 1.07 (or not), else the rephrasing from patch to hotfix would hardly make sense.
Wouldn't it be time to at least create a buzz in the community with well-placed rumors?
And am I the only person who expected ME:A to be the first of another ME trilogy?!
@Phoenixflieger wrote:And am I the only person who expected ME:A to be the first of another ME trilogy?!
no, you are not. and once i knew that was not the case i'd hoped they'd reconsider. i'd hoped i didn't put nearly 600 hours into several ryders to have them simply become one-offs. that would not make me happy.
@askavian wrote:It is great to see how EA/BioWare is ignoring all of this instead of giving out a statement
Not giving out a statement and ignoring one gaming sites article is not the same thing. There is only one source for accurate information about ME:A's future and it's not Kotaku's speculation.
EA/BioWare initially committed to updates and patches to the game for two months April (1.05) and May (1.06). We know that there is at least one additional update in the works. It makes total sense to me that the game is given time to stabilize (after a very rough launch) before more information about future content is announced.
E3 is only 4 weeks away and that's when we'll hear about Me:A's future over the next 12 months.
All you 'chicken littles' should just go buy umbrellas....
IIRC, EA won't be at E3. They'll hold their own separate conferece, EA Play, instead (June 10).
@TKMcClone wrote:Not giving out a statement and ignoring one gaming sites article is not the same thing. There is only one source for accurate information about ME:A's future and it's not Kotaku's speculation.
I agree, in principal.
However, given all the speculation that the article has stirred up with ME fans, you would think that if it was blatantly false that EA would be in a hurry to contradict the article. The fact that they have remained silent leads to speculation (yes, just speculation) that the article is at the very least.. partially true.
Personally, I don't think EA has made a firm decision yet either way on DLC and that's likely why they're being so quiet. Like everything, it's just going to come down to numbers. They're going to look at game sales and then factor in how much time and money is required to make DLC. If they have reason to believe that there will be profit in it, then they'll go forward, otherwise they'll be perfectly happy to just abandon ship and leave it in the past.
If they do decide to make DLC for Andromeda, I'll buy it. If they end up just abandoning the game after doing bug fixes then I'll still be happy with the time I did spend playing it. I will not however, pre order anything else from Bioware or EA knowing that they just abandon their IP's at the first hint of displeasure.
My guess is that EAware time their communications based on key investor moments. So more news might come around next month because that's when the E3 is though they will likely do their own separate thing again.
They just pace it to appease their investors I think. They don't make games for us, they make them to make their investors happy. The investors own the company and they don't care about you or me, they just care if EAware can get us to spend enough money.
That doesn't automatically mean that they are all evil and just want * to be made, but EAware is focusing on the wrong people in my opinion. I mean, the game does still have to have some quality for people to keep believing.
They are only worried about what we do or don't do if it affects the mood of the investors. But then, BW did put themselves up for sale to be snatched up by EA. The guys who originally set up the company have long left and I think that although it's nice to have a cash influx to invest into creating new games, the big problem is that you're no longer in charge of your own company.
I could sort of understand the problem with SWTOR because there the IP belongs to another company, but this is their own IP. So for me it just means that they are timing their communication around their investors and not the players.