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http://answers.ea.com/t5/Bug-Reports/Info-Hotfix-18-05-Notes/m-p/6068373#U6068373
It's in there guys
Edit:
The post in that link has been edited. Here's Michael Gamble's tweet about the hotfix (1.07)
The link doesn't lead to any real information.
@EA_Joker wrote:Hey Sara, hello Scott,
please note that a hotfix was just pushed out, that should address a few issues.
After installing and applying it, please tell us if you encounter any more issues in the Bug Report section.
Save traveling, Pathfinders.
- Anonymous9 years ago
There was information not long ago, I read it, although not really assimilated much because it was just some stuff, few related to MP and something about the HUD centralizing things on wider resolutions.
Let me see if I can find it somewhere else ...
Hm, couldn't find anything. ☹️
- 9 years ago
They seem to have edited it, but there are 3 notable fixes.
Quoted from Michael Gamble:
Athletic outfit available mid-playthrough, fixed a crash with the SOS quest. Fixed >1080p UI placement
- Anonymous9 years ago
I played on 1080 HUD, but never did notice anything odd, or it's just the fact things were not filling all the screen side-to-side and it, somehow, was considered an issue? I thought it was meant to be that way, but again, HUD is not MEA's forte. ^_^
- Anonymous9 years ago
@Villnius wrote:The link doesn't lead to any real information.
@EA_Joker wrote:Hey Sara, hello Scott,
please note that a hotfix was just pushed out, that should address a few issues.
After installing and applying it, please tell us if you encounter any more issues in the Bug Report section.
Save traveling, Pathfinders.
The note in the link was altered (maybe even several times).
At first it contained information about fixes for some missions, casual clothes, the HUD UI of course and something I don't remember.No matter if it is now referred to as a hotfix the version ID in the menu is still 1.07 🤓
EDIT: EA_Joker was so kind and summarize the hotfix notes in another thread (for me):
- Kadara SOS Quest
- Widescreen Display Issue
- Getting your Deluxe content without having to start a new game
- 9 years ago
Think in 1.06 they mentioned fixing: Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable
But think there is still one more in EOS, the kett base next to bain massani, there seem to be 2 kett chosen inside a wall near the console that we were supposed to sabotage, could see their shapes using my infiltrator profile but cant seem to get to them. Anyone else have this issue or is it just me?(Playing on PC)
Also always found massani's quest a little strange, why did he pay ryder for getting rid of the kett? shouldnt it be the other way around lol.
- Anonymous9 years ago
@VladVonCastein wrote:Think in 1.06 they mentioned fixing: Fixed issue on H-047C where enemies could get stuck inside a rock, making them unkillable
But think there is still one more in EOS, the kett base next to bain massani, there seem to be 2 kett chosen inside a wall near the console that we were supposed to sabotage, could see their shapes using my infiltrator profile but cant seem to get to them. Anyone else have this issue or is it just me?(Playing on PC)
Also always found massani's quest a little strange, why did he pay ryder for getting rid of the kett? shouldnt it be the other way around lol.
when i need to kill something stuck in a wall, usually i try using the infiltrator mode and sniping said targets with a scoped weapon equipped with a receiver (or with a bit more luck you might be able to manage it without the scope), if i'm lucky the cover penetration will do the trick. otherwise using singularity sometimes works, especially with the skill that has it explode when the effect ends.
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