Forum Discussion
These puzzles are lightweight for me, but I do understand how many people that would play Mass Effect would not want to do them. The problem is that there is almost no other option to actually show that you are working a short cipher or some decryption or whatever. They needed something or else it's just run here, caress this panel, then run back to the open door.
For the type of game it is, I wouldn't have really expected these puzzles. The story is so simplistic, and the objectives are so straightforward, that they really almost have a complete shift in the intent of the game by having these puzzles. They are shoehorned in to try and make Mass effect deeper then it has turned out to be.
I am one of the people that believe that they either should have left them out, or used them differently. Do the puzzle for extra loot, not to complete the story progression. They shouldn't have been in the way, and the changes to make the keys more available and cheaper is not a proper solution.
On the contrary, the Sudoku puzzles make quite a bit of sense, particularly if you pay attention to the Remnant rune fluff and certain revelations made at Meridian. They're deliberately intended to lock out advanced functionality from anyone too stupid to solve a simple logic puzzle, while at the same time essentially being black-boxed for seamless functionality without deep understanding required of their chosen engineered successor race.
No, the only way this can be rationalized as inappropriate for the setting is when you realize that SAM is intelligent and learned enough to have no excuse for not immediately recognizing a Sudoku analog and being able to brute force it like pretty much any Sudoku solver app that exists in the here and now without so much as requiring Ryder's awareness that the puzzle exists and is being bypassed.
In short, it's a deliberate act of gameplay-and-reality-segregation intended to provide a problem-solving challenge suitable for console players. Hence why they're not actually that difficult.
- Anonymous8 years ago
@pyrion wrote:
On the contrary, the Sudoku puzzles make quite a bit of sense, particularly if you pay attention to the Remnant rune fluff and certain revelations made at Meridian. They're deliberately intended to lock out advanced functionality from anyone too stupid to solve a simple logic puzzle, while at the same time essentially being black-boxed for seamless functionality without deep understanding required of their chosen engineered successor race.
It doesn't have to be a Sudoku anyway. Matching glyphs and alien language/symbology doesn't infer a single option for puzzle design. Of course it would make sense in the current fashion, just like it would make sense if it was designed with another logical approach.
Again, nothing against it, but I did expect something more, hum, alien. The fact they didn't anticipate another AI, such as they use that many already, be able to process and break into their secrets. I'm starting to have a feeling that SAM will get into too much focus, if the game ever gets a sequel.