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Re: Dear Makers of Mass Effect Andromeda

@Nightmare8-8Imp

So, my 2 cents.

ME2 and 3 are way to easy on Insanity imho. (Citedel DLC excluded.) So I am glad that Andromeda is more of a challenge.

You're of course entitled to your opinion that Andromeda is to hard on Insanity, but there is a reason that the Insanity difficulty is called insanity.

If you find it to hard then there is an easy option for you, just set it to Hard instead.

You have this easy option, while players who are enjoying that this time insanity is actually challenging (like me) wouldn't have this option if the Insanity difficulty mode would be watered-down.

3 Replies

  •  You clearly didn't read my posts.  The game is hard on Eos and Voeld and that's only because the enemy targets the player ignoring the squad members on those planets.  After that the game becomes so easy on insanity you might as well change the name to easy.  Outside of these two planets I had only come close to death one time and that was on the Archons ship while fighting the Ascendant in the cramped hallway like battlefield.  So even this Mass Effect game is lacking a challenge.  Yet, it could be so much more if they gave us back the ability to control our squad members and heal them.  Since they clearly don't care about squad AI.

    Thinking back though Eos and Voeld are really only hard because of your lack of skill points and the knowledge of where to put those skill points.  Once you have that information the whole game is cake.  I've begun my second play through on insanity as a Vanguard and I've already passed both Eos and Voeld with no deaths or squad member revives.  I still have to fight all the battles myself but now I am able to keep my squad alive by keeping them out of the fight by having them take cover in corners since they are useless.

  • holger1405's avatar
    holger1405
    Hero+
    9 years ago

    @Nightmare8-8Imp


    @Nightmare8-8Imp wrote:

    Thinking back though Eos and Voeld are really only hard because of your lack of skill points and the knowledge of where to put those skill points.  Once you have that information the whole game is cake.  I've begun my second play through on insanity as a Vanguard and I've already passed both Eos and Voeld with no deaths or squad member revives.  I still have to fight all the battles myself but now I am able to keep my squad alive by keeping them out of the fight by having them take cover in corners since they are useless.


    Don't worry, I did read you post.

    The whole idea behind a RPG style game is imho that the game becomes easer if you level up smart and the more you level. 

    I also don't fine the squad mates useless, Cora for example always detonates biotic primed enemy whenever I order her to attack them.

  • satan45's avatar
    satan45
    9 years ago

    don't see any problems with the squad mates since they shoot quite accurate the  enemy goes after the entire team although heavy on the player if possible and squad members vetra and cora revive the fallen squad members by using their shield support ability so whats the problem? 

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