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Re: Mass Effect Trilogy Remastered

Frostbite software was a total failure and a big disaster! With Mass Effect Andromeda E. A. used the severely aged, highly Unstable and extremely volitile and explosive Frostbite engine. That was E. A/Bioware's undoing and Achille's Heel. E. A. Should have stuck with the Unreal Engine. If Andromeda and the Mass Effect Trilogy is ever remade and Remastered with ALL AVAILABLE DLC INCLUDING PRE-ORDER DLC I would  definitely buy it. E. A. Has been struggling to make a profit for the last 4 years now.  I am an Xbox Insider Alpha Level Tester and have been with Xbox Insider since May of this year. Mass Effect Andromeda used the Frostbite engine and is riddled with bugs and glitches and the only patches were multi-player and I heard scuttlebutt that game developers will go back to single player games that 1-4  players can join your game like  the classic Need For Speed Hot Pursuit 2. True Andromeda still has potential for 4-k but has to be re-updated  and include the promised Dlcs for the newer generation of consoles. 

1 Reply

  • Fred_vdp's avatar
    Fred_vdp
    Hero+
    6 years ago

    @openingdragon28 wrote:

    the only patches were multi-playe


    There were loads of single -player patches as well. Somehow they never fixed either of the sprint modes, though. 'Hold to sprint' is still a toggle, and 'toggle mode' can't be toggled off if you're pressing the 'move forward' key.

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