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Re: ME3 PC - Game crashes on loading screen after Silver Coast Casino: Infiltration

@SuperSemantic  Try repairing the game.  If you use Origin, clear its cache:

https://help.ea.com/en-us/help/faq/clear-cache-to-fix-problems-with-your-games/

Then open your game library, right-click on the MELE icon, and Repair.

If you play through Steam, open your Steam library, choose the MELE, click on the gear icon to the right of the title, select Manage > Properties > Local Files, and click the button to verify the integrity of the local files.

5 Replies

  • SuperSemantic's avatar
    SuperSemantic
    5 years ago
    @puzzlezaddict No dice, unfortunately. It downloaded four files (not sure how to tell which), but it still breaks when I finish that mission. It does do something different now, in that it hangs infinitely while playing ambient noises rather than crashing, but the effect is the same.
  • SuperSemantic's avatar
    SuperSemantic
    5 years ago

    Attaching my dxdiag to this reply. I'm currently on my speaker audio output on the back of the tower, which runs to headphones. I've got two other options that I'll check real quick and edit this post to mention if swapping to them changes anything.

    EDIT: I have no earthly idea how you called it, but swapping to an output source that isn't even connected to anything (Realtek HD Audio), as opposed to my speaker output or NVIDIA HD Audio (which are connected to my headphones and monitor respectively) got me past the hang point. So... Thank you, even though I am utterly baffled as to how you figured this was the problem.

  • puzzlezaddict's avatar
    puzzlezaddict
    Hero+
    5 years ago

    @SuperSemantic  It was actually your comment:


    @SuperSemantic wrote:
    it hangs infinitely while playing ambient noises rather than crashing, but the effect is the same.

    that made me think of the sound output.  So I figured why not try using a different output and see what happens.

    If you'd like to troubleshoot this issue further, i.e. get your original device working with ME, let me know.  Otherwise, it sounds like you have a good-enough workaround.

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