Re: Pre-rendered cutscenes play in slow motion (4-12 fps, PC)
@RPGaff From their last post, it sounded like it was possible only the later cutscenes lagged, although maybe the issue is always present and simply a bit more subtle earlier in the game. I'd still like to test though: it's worth knowing that this problem shows up on a Bootcamped Mac if and only if it's using an eGPU. The graphics drivers for macOS are completely different than what everyone else has, so while the game might behave exactly the same way, I'm not going to assume.
Thanks for flagging the other thread though. I haven't been able to keep up with this forum (really at all), so I'd only seen one other report and wasn't sure whether it was a coincidence.