@CasperTheLich wrote:
the dialogue stats i posted were from a character i haven't played in a while, the stats were as close as i could recall, and i don't claim they're 100% accurate, but more like an estimation. so i guess they were a tad low, i suppose i could get the actual number if it's all that interesting.
Not sure if the numbers matter. I mean you are right that the choices don't always match, but my view is that Bioware didn't put as much value on this as some of us do.
It's all part of stepping away from the Paragon/Renegade system I guess. I suspect that they've just not put as much time in choices and consequences as in previous games. Hard to say if it was a matter of them not putting the effort in because they saw other things as more important or if it was deliberately made like this so people wouldn't feel punished too much for making choices they like. They might be responding to criticism about being forced to choose one way because of the P/R mechanic though they would prefer the other choice. There are a few choices that come at a cost but in the end I think it's relatively easy to live with the consequences still compared to some of the choices we had in the previous games.