@mklene wrote:
ShadowFilterRadius in gamer settings made a big difference for me.
Experiment in the 10-20 range. You will get much softer shadows, but that's what you want. You want every stripe to blur into the next stripe. (Shadow's aren't supposed to be sharp anyway.)
I think perhaps the effect of this setting is connected to your game resolution and/or shadow resolution, so it will be different for different players.
Thank you for sharing, @mklene
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