9 years ago
Tempest improvements
Kallo will probably have a fit and go all depressed on me for attempting to tamper with his precious tempest.... But... If I can make one improvement to the tempest, I would remove the conference r...
I believe the reason each room has a person assigned to it even if it is Liam's wasted space or Cora's fern collection when it should be something edible is because it is easier for coding purposes. Yes, I'm sure no one including the devs believes Drack is capable of sleeping in the galley but they needed a way to trigger cutscenes. Maybe if we get to blow up the Tempest in a dlc we can get them to remake it. Or just damage it enough so it can be changed to house everyone comfortably with real purpose.
Liam's room could be converted into a hydroponics. Cocoa plants, imagine holding the market on chocolate! If Liam complains, airlock him. Actually grow real fruit and vegetables not furns. You could cut Ryder's room in sections, so much is just wasted space. Make one of the sections a room for Drack. A picture of the family, love interest. A habitrail for the space hamster. Monkey bars for the pyjak? Fem Ryder that romances Reyes has absolutely no use for the room. We should be able to initiate talking to Sam whenever we want; he lives in our head.
The conference room is another waste of space. Making this room a place for the crew to actually hang out would be great. A bar, I could of sworn they promised a hang out area for the Tempest. Do they mean the crew standing at the railing to the nomad yelling at each other or by the research station? It is very difficult to interact with them when they are in the crew quarters. Hard to get the prompt to talk to show up. There are not enough bunks for the original crew members. The Tempest was made to be used by Alec Ryder's pathfinder team. No way they all would of had bunks.
I think Kallo and Gil will improve the Tempest by adding remnant tech. to make it stronger, faster, maybe a way to at least defend and including a way to disperse or nullify the scourge. It would be a shame not to let Kallo figure out a way to beat the scourge. He makes too many comments needing to help others fight it for that not to happen. I understand not having weapons on a science ship but pretty sure being modeled after Normandy 2 would mean this ship is capable of being weaponized with the right tweaks.
I guess right now I just want SAM to stop interrupting dialogue with you have email. Maybe something a little nicer for the space hamster & pyjak. Kallo finding a way to deal with scourge would be great.
We have a huge room. Kallo and Suvi might be strapped on their couches for all I know. Drack in on the galley, we have a crew bunker for ... what, 4? Whose bunkers are those, anyway? Nobody is ever lying down. It looks like it was intended for the regular crew, or whatever, Lexi, Suvi, Kallo and the Pyjak.
Dunno, the Tempest is sort of cosy, but it also feels completely like a mess. We have a storage/armory that actually don't storage your weapons and armors, given they all occupy your inventory. A galley where we can scan our food ... for no apparent reason? Crew quarters, like in the Normandy, feel like people would make turns on when they would use those bunkers. The Normandy itself seemed not to have enough places for people to rest, and our squad mates would always ever be on their stations, ever ready, coffee brewing.
Anyway, potatoes.
@PandaTar wrote:
We have a huge room. Kallo and Suvi might be strapped on their couches for all I know. Drack in on the galley, we have a crew bunker for ... what, 4? Whose bunkers are those, anyway? Nobody is ever lying down. It looks like it was intended for the regular crew, or whatever, Lexi, Suvi, Kallo and the Pyjak.
Dunno, the Tempest is sort of cosy, but it also feels completely like a mess. We have a storage/armory that actually don't storage your weapons and armors, given they all occupy your inventory. A galley where we can scan our food ... for no apparent reason? Crew quarters, like in the Normandy, feel like people would make turns on when they would use those bunkers. The Normandy itself seemed not to have enough places for people to rest, and our squad mates would always ever be on their stations, ever ready, coffee brewing.
Anyway, potatoes.
Yup it's a mess... perhaps cause in the normandy you have a bunch of random crew dudes there doing the cleaning and it's a military vessel... tempest, is civilian and ryder either doesnt care or cant get the crew to do pack up and reorganise.
I have a couple views on this:
1) Conference Room - wholeheartedly agree. I actually like the conference room and wouldn't want it removed, but believe it should be a gathering place. As you exhaust your crew member's conversation trees, they tend to hang out our more and more in the area where you do AVP, Research/Dev, Strike Teams and Trading. They actually get in the way. I'd prefer they wandered upstairs and had their conversations and wanderings about up there.
2) Sleeping quarters - well, I'm a submariner. Fast attack submarines. I slept in a rack smaller than an MRI tube and shared it with 3 other people (100 people on the sub). So, I have real-world experience in this. The Tempest isn't the Enterprise. It was designed fast and sleek for a small crew. They (the Salarians) also didn't design it to take on Peebee, Drack, Jaal, etc. It was meant for a Pathfinder team, something like what you begin with at the start of the game. So, I have a hard time agreeing with folks on this one 🙂
3) I don't think they meant for us to pick it apart. It's like most things in the SyFy genre, you have to be careful how nitty-gritty you get. How about Serenity. How the heck did they fit all those people on that ship throughout the movie when it's the same size or smaller than the Tempest?
I actually just heard a conversation between Cora and Jaal about arming the Tempest. All those big, fancy windows means the structure isn't tough enough to take the force of a main cannon.