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Strange, haven't noticed that. It seems fairly normal so far. I play on Hardcore.
https://www.youtube.com/watch?v=RW2eCU_H9VE
I recorded this with my Vanguard on June 10th and didn't notice anything strange about the strength of the barriers.
- 4 years ago
@szaumoor You're playing on Hardcore difficulty, not Normal. On my end in ME3, shields are being shredded in mere seconds & upgrades at the Intel terminal aren't affecting it. This is on an imported level 60 ME3 character that has already completed the game once before. EA broke several things with the latest so-called "patch" on 6/7/21 & they need to fix it. This is precisely why patches SHOULD NOT BE FORCED ONTO PLAYERS & an option to downgrade to a previously working version of the game be made available...
- 4 years ago
@szaumoor
Watched your video and I can confirm that I am definitely having issues with my shields. Compared to your gameplay, my shields literally can’t take two bursts from a single enemy, unlike yours. My gameplay looked like yours pre-update June 7. Now, I can’t even take half of what you show, and I have to spend most of a battle behind cover while my squad fights. This is not what a Vanguard is supposed to do.
@EA_Mako
This thread is not new. Would you please comment as to whether or not you’ll take any action on this?- 4 years ago
Alright, I’ve completed my Mass Effect 2 LE second play through just about an hour ago and I can now state the following:
My issue with having “two shot shields” is an intermittent one. On some missions, my shields were normal, and I could take a pounding before they depleted, similar to the videos posted by szaumoor. On other mission, especially N7 side quests, it’s as if they were powered by a 9v battery.
luckily, this only occurred once during the Collector Base mission, but weirdly, it happened mid mission, on my run to the last ventilation duct button. I used the Singularity Weapon (really fun here) and, therefore had only one normal enemy (armed with standard Collector Rifle and red barriers only) left to stop me. But he hit me twice and my shields dropped completely, as well as a chunk of my health. One more shot killed me. When I resumed, this didn’t happen and my shields worked as expected.
most importantly, and with two play through’s deep, I’ve noticed this bug doesn’t occur until after Horizon. When it does manifest, it’s as if my shields are twice as weak as they are when playing Freedom’s Progress on the very first play through. It’s also constant with the Blue Suns related side quests… weird, that 🤔
since I’ve not seen EA_Mako comment here, I’ll simply message EA_David and see if anyone from the Community Management Team will forward this along to the developers, at least to see if they can duplicate it.