Would it be too much to ask for a fix on the Audio?
I get that BioWare is done with the SP game after the last patch, but one thing that seems like it might be a simple fix is the audio issue caused by distance and being turned away.
I'm sure it sounds like a cool idea to mute audio when someone is standing behind you or you turn away or if someone is at a fair distance but it actually isn't a good thing.
There are two situations in particular:
1) Conversations: Companions can be far away because the AI is lagging and well, they stand behind you often. This results in their lines being practically inaudible even though they are part of the conversation.
2) Audio logs: Sometimes you can activate audio logs that then run their lines. However, I have to stand there and face it to hear it properly cause if I turn to look around while listening to it. That's just annoying really.
Then there is one more issue that relates to audio. Whenever I open something like a box it cuts off audio. I cannot understand why opening a box makes me deaf but random lines can be triggered from companions while opening stuff and then the line gets cut off.
I'm not thinking my chances are great here but I have started a new playthrough and these things instantly annoyed me again. It's just a few things that would improve the game experience really and I could imagine that these might not be extremely difficult things to fix at least in part, but hey, I'm no programmer. Just seems like some volume settings could be adjusted without too much trouble.