6 years ago
AntiAliasing
I'm not sure if this is the place where I post an idea so the developers might read it, anyway, NFS Heat have the same problem as NFS Payback, both have a lot of jagged edges especially on 1080p reso...
FXAA worked and looked fine in NFS2015 and Payback (less effective in the latter)
but it's a bit less effective again here to the point it's barely doing anything
TAA still makes things super soft and fuzzy and not to mention TAA being intensive relative to none or FXAA and causing artifacts (It's really a frostbite problem, I think)
Worse part about forced sharpening is that monitors with sharpening built in will over-exaggerate things
Payback TAA had artifacts as well as 'oversharpening'
I know because I compared on my laptop (TAA on gives artifacts with both things in motion and makes the decals/vinyls show compression artifacts a lot clearer) which doesn't have sharpening on the display
on my desktop with FXAA or no AA, I could see those same compression artifacts that I could with TAA on my laptop because my monitor already sharpens the image for me
In 2015 you could turn off film grain by editing the settings file (not that I did that, because with it off it looks worse with the meh shaders and such)