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YoBoiNix's avatar
5 years ago

Hi EA Pls Do This

So I Watch A Couple NFS Vids With People Using Steering Wheels And Most Of The People Commented There Saying You Guys Should Add A Cockpit or First Person View

5 Replies

  • @YoBoiNix Interior view are deleted in non-Pro style NFS(Shift/Unleashed are Pro NFS) because of law's prohibition.Since it may encourage illegal driving action.(Forza doesn't have Police neither does The Crew 2 now)
  • TheRealJony's avatar
    TheRealJony
    Hero+
    5 years ago

    @GK3512 wrote:
    Interior view are deleted in non-Pro style NFS(Shift/Unleashed are Pro NFS) because of law's prohibition.Since it may encourage illegal driving action.(Forza doesn't have Police neither does The Crew 2 now)

    NFS Porsche Unleashed had first-person view as well as cop chases.

    There must be a different reason for not adding first-person view to recent NFS games.

    P.S. Technically speaking, The Crew 2 has "cops" now. They're called Vault Corp Interception Units over there, but they are just basically cops.

    Probably Ivory Tower called them that to not trigger people that are anti-cops over there. lol

  • GK3512's avatar
    GK3512
    5 years ago

    @TheRealJonyBut Porsche Unleashed was when EA signed a 15 years exclusivity deal with Porsche so afterwards they need to be reasonable and drop the interior view.Also no cops with interior view is the exact reason TC2 used Vault Corp and movie setting(so not a real open road) rather than open world chase with interior view.

  • @GK3512 Lets be honest Calling all Unit in Crew 1 was a huge flop, because they tried make their own version of NFS Rivals. Just with crate based pursuits, instead of just using the chase system they allready had in the game in the base story. Thats is why i think Ivory Tower dident take the chance implenting official cops in Crew 2, but also because they would not offend political correctnes people.
  • GK3512's avatar
    GK3512
    5 years ago
    @BVBgamer88 Calling All Unit flop because IT failed to make the chase thrilling and fun.Vault Corp is the same problem.I've watched the gameplay of the VC Interceptor chase,while it used similar Takedown idea to HP2010,it lacked in sense of speed and force.Every suspect car is smashed with a slight touch rather than hard on battle in Paradise or HP2010.

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