Highlighting a bug with the elite clutch
I discovered the following bug/error with the elite clutch in Need for Speed.
When i tried to install it in my main car, a highly modified Mustang Foxbody, it indicts that it'll make the cars' performance worse than the racing clutch, instead of improving it, as it should.
I expected the negative effect to be the same for all cars, but it appears to work as intended in my lightly tuned MX-5 and a stock 1965 Mustang.
I've already reported this bug to an E.A. advisor, in case it's a widespread issue it might be fixed in a patch.
They suggested i also post the issue here, in case it's affecting other people.
While the advisor didn't offer me any ideas on how to possibly fix it, they did suggest something that i hadn't thought of - that perhaps it's only in the tuning screen that the cars' performance is worse, that possibly on the in game road, the part will actually improve performance, as intended.
Pity the game doesn't have a specific area to test 0-60 times "in the flesh" as Gran Turismo 5 did... Does anyone know if the game's drag racing mode gives 0-60 times in real time, to actually test cars' performance?
Anyway, ye can see the bug in detail in the following video on Youtube, https://www.youtube.com/watch?v=7amMAPtJJYk 🙂 .