Forum Discussion
You know ever since i start playing the need for speed games it was because of customization for me. That was a major part of its attraction and target audience. Not long after more games followed suit. It was in the time early 2000s ( give or take ) that car customization made a strong come back and tuners and such were all the rage. The first Fast and Furious cashed in on this as well. So in my opinion saying Need for speed payback isn't about customization isn't true really . Saying it isn't racing isnt really true either That is the beauty of this game, it gives those who want to "race" an out let as well as it allows us casual customizing addicts and collectors a place to create our dream rides and run free . I and am sure many others play this game for a bit ot of everything.
Games like Project cars 1 and 2 , Iracing, Assetto corsa , GTR , GTR 2 , Race On and many more are the pure simulation racing genre. There really isn't any purist customization in those games outside of mods as it is pick a livery and thats that. I have had many years in Sim Racing and that is a true racing game class over any Forza ,NFS or other related game . NFS Payback isn't a sim nor does it claim to i know, it is a arcade game that gives us events and such to drive our own creations in a virtual world. Thats why I like it , it is a little bit of everything not just one thing.
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The sales are relevant because you think you're part of the majority, when in fact you're not. The best selling games in the franchise are the ones that had the best gameplay, namely Most Wanted (2005), Hot Pursuit (2010) and Underground 2 (2004). Meanwhile, the worst selling ones are the ones that focused too much on distractions and not enough on the gameplay, namely Need For Speed (2015), Payback (2017) and The Run (2011).
- XGCSith8 years agoSeasoned Ace@mrtun3r what does Paybacks sales have to do anything? Sales numbers weren't even brought up. Bring in something relevant here.
- Anonymous8 years ago
The sales are relevant because you seem to think you're in the majority, while according to the sales you're not. The best selling games in the franchise are the ones that had the best core gameplay, namely Most Wanted (2005) and Hot Pursuit (2010). Meanwhile the worst selling ones were the ones that focused too much on distractions and neglected the core gameplay, namely Need For Speed (2015) and Payback (2017).