6 years ago
NFS Heat Level 3+
Can we please talk about how ridiculous the cops become overpowered after heat level 2? EA has made this awesome atmospheric night time mode where the cops are truly out to get you, but they're so ov...
@immortalcons That's the point. If you can't stand the heat then get out of the kitchen. I don't have any problems with the cops because with the elite repair kit you can take them long enough. Maybe wait to get to heat lvl 3+ when your rep is on the same lvl.
@HowlingBeast wrote:@immortalcons That's the point. If you can't stand the heat then get out of the kitchen. I don't have any problems with the cops because with the elite repair kit you can take them long enough. Maybe wait to get to heat lvl 3+ when your rep is on the same lvl.
Erm, they catch up to me when i am going a solid 140mph and they catch up, like i am standing still and that is fine??? sorry, but no....same speed, sure, aggressive sure, but not tough like a tank AND going above 240mph..
they are cop cars, not Armour Divisions.
They could make it based on heat levels and car ratings.
1: Scales to the car they are chasing
2: Does not exceed the max speed of the car they are chasing by 150%
3: They can be demolished by ramming into the side of their car and hitting solid walls and that demolishes them which is realistic
4: If you cause them to crash, but not get demolished and they get 1000yds behind us, they should NOT be able to catch up within 2 seconds while our speed has remained constant.
So, if they do this right, it will go like this:
Heat 0: Their stats are 50% of our current car's stats
Heat 1: Their stats are 75% of our current car's stats
Heat 2: Their stats are 100% of our current car's stats
Heat 3: Their stats are 125% of our current car's stats
You get the idea.
The health of the cop cars should be based on the cars themselves, a basic cop car should not last the same time as a car built to take a harsh beating...it makes no sense for them t be as equally as tough.
It’s a police force dedicated to stopping street racers. They are going to have top of the line cars. Heat 3 is nothing 4 is a bit tough and 5 is crazy. But all in all it’s a blast escaping them. The only thing i don’t like is the challenges. I keep getting the one for 2 roadblocks and can never get them to throw a roadblock and i keep doing the same loop all the way through heat 5 and even then just a ton of rhinos and helicopters. All in all the cops are fine. Don’t fix
I just want to say heat 3 is op as fk. And all you people who keep saying well I don’t have any problems because I have blah blah blah. Maybe you haven’t realized not everyone has all this crap yet. I know my personal experience is I race and race and race and the min I get to level 3 I get wrecked by a cop. No matter how fast my car is. The rubber banding into you at an outrageous amount of speed is bs. Ramming into them and losing lots of health for a simple ram is bs. This needs to be fixed it’s about as annoying as the random cars spawning in front of you during a race. I mean how difficult is it to adjust the AI to not do this *. It’s just like all the other bs nfs games that have come out rubber banding AI instead of just making a decent racing game. We don’t play an arcade racer for the challenge we play it for the fun of racing a car and customizing it. If you try hard at this game their is something wrong with you. This game is for a casual player and really shouldn’t be frustrating for any reason. Oh and your sound track sucks.
@JamieK81I'm a big fan of this idea.
Heat 0: Their stats are 50% of our current car's stats
Heat 1: Their stats are 75% of our current car's stats
Heat 2: Their stats are 100% of our current car's stats
Heat 3: Their stats are 125% of our current car's stats
So is that why cops feel easy now!? The he'll. I practically murder dozens of cops a night at heat level 5. Do not nerf them. Instead rather fix the inconsistent damage detection. Slamming a cop dead on its side should wreck them not slamming them on the back. Also if they flip themselves or if you flip them they should be instantly wrecked. The difficulty is just fine. Maybe dont push heat 3 early game. But then again. Even with pro damage reduction you should be just fine at night