6 years ago
NFS Heat Level 3+
Can we please talk about how ridiculous the cops become overpowered after heat level 2? EA has made this awesome atmospheric night time mode where the cops are truly out to get you, but they're so ov...
@ColAvalanche311 wrote:@SephraxWhat's your basis for "slower"? Your car's rep level doesn't mean anything whatsoever. If you look at acceleration, high speeds, and handling (huge), the ZR-1/Corvette Grand Sport got it in the bag.
As to your other questions, no clue. Either you're bad or you're slow. Could be the combination of the two.Edit: if you want, screenshot me your exact car and components, I'll replicate it and see for myself. Better yet, come show me yourself.
Speed trap trick on track. Do you know that? Huracan does that without issues while ZR-1 can reliably get 3 stars only with nos. Do you know that 10 parsecs long front splitter on ZR-1? Because of it you can't turn early which means you have to lift just before speed trap. Here's where we start to talk about acceleration.
8,1 for ZR-1 and 9,0 for Huracan Performante.
If you want to check them yourself:
All the parts that are available at level 42, no parts from high heat races, Elite everything you can at that level, single turbo, 12lb nitrous, track handling parts.
@Sephrax wrote:If you want to check them yourself:
All the parts that are available at level 42, no parts from high heat races, Elite everything you can at that level, single turbo, 12lb nitrous, track handling parts.
Cool, I'll try it out. Thanks
Here's another area in Downtown Palm City you can use to get away very easily. All you have to do is run through the little ramp at the end of the road, the cops don't follow you as it's technically off the map, and the few who slide in go straight into the water. You can jump it going 60mph.
wait till you try a lvl 5 heat run .... beat it then get stuck with a bugged helicopter that never goes away and never looses you even underground. yes the never emptying fuel tank and heat seeking misile pilot are awesome
I have my own posts on the cops. Yes maybe reduce rubber banding. And add new mechanics to further diverse the cops. Make proper roadblocks. Fix damage issues. Fix exploits. Fix certain pursuit bugs. Fix the helicopter mechanics. It's more of a filler if it really doesnt so anything but look cool in the sky.
Ever seen the helicopter come down to the road and chase you along it? it gets down to like 2 meters off the ground, it's hilarious. I'm hoping to get a takedown on one next time I see it
I have but what bothers me is it doesnt work correctly. If it sees You the cops chase should continue not end because of no ground units. Idk if thats intended but I doubt it because it sees you clearly so it confuses me why it just suddenly goes away because cops arent near me anymore