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Hello oxymesis
Thanks for your message.
Here is the note: fixed performance degradation when running under SLI and Crossfire configurations
I will keep collecting your feedback on this. Any additional comment or data on performances since the update will be helpful.
Are we talking about the same update here? That became available 12/18/2012? Because if so.. I saw NO IMPROVEMENT in performance whatsoever with this patch... NONE.
I run 3 GTX 680's in SLI.. and only 1st card is utilized.. and poorly at that... all my graphics settings in the game have to be set to "MEDIUM" - otherwise I get super low framerates and lag.
Again, is this a separate patch? or the one that came out yesterday, December 18th, along with the DLC?
I'm very disappointed.. because otherwise.. this is a very fun game. Please fix this.
- Anonymous13 years ago
The patch was included in the game update yesterday for PC. I am currently collecting here the firsts feedback on this for PC users.
But indeed it is on the same game update (available on Origin.)
- Anonymous13 years ago
Is this going to be the last update/patch we'll see before the end of the year?
Edit: Nvm, seems the game just drops heavier in fps when all settings are standard (and v-sync isn't forced off) making it appears like the game is running at 30 fps constantly.
- 13 years ago
@nethaniah wrote:Is this going to be the last update/patch we'll see before the end of the year? Also slightly more off-topic, is the 30fps limit on v-sync gonna be removed because the screen-tearing is awful.
what? you get a 30fps cap with SLI and v-sync?
- Anonymous13 years ago
Geforce GTX590 here (SLI in one card), I installed the patch.. The frame rates are lousy and it is not using card #1. When I look at monitoring, it says GPU#1 0%-3% and GPU#2 is doing all the work. I installed the latest drivers (310.70) and discovered the profile for this game was set to SINGLE GPU. I changed it manually to "FORCE ALTERNATE FRAME RENDERING 2" and it is now using both GPUs.
As other have seen it tends to use each GPU on average around 50% of the time but I have seen both at 60%-80% so there is some improvement.
I was able to get 60fps in certain spots but not consistently, and it didn't matter if I turned the res down to 1280x720 either.
Overall, making progress and I hope others can benefit from the fix. Seems for some reason there might be some concern as to why NVIDIA sets it to SINGLE GPU by default....
- 13 years ago
I have a 2 NVIDIA GTX 560 SLI.
Yes, this patch made my two cards now working together, that is perfectly right...
--- BUT ---
There is no graphical performance improvement because the 2 GPU are stucked at about 50 % each.
This is strictly equivalent to a single GPU working at 100%
This is almost equivalent to the performances before the patch....
--- CONCLUSION ---
Maybe this game is now "SLI friendly" (it does not crash i mean... and there is a new nice green line on the nvidia inspector...)
But what we are looking for is a "SLI optimized" release that worth the money we paid for...
--- QUESTION ---
Do you plan a SLI optimized patch ?
Thanks
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