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Anonymous's avatar
Anonymous
10 years ago
Approved

Re: Game crashing every 3-4 races

Yes, they should. The galaxy s6 is samsungs newest smartphone or so called "flag ship".

4 Replies

  • Anonymous's avatar
    Anonymous
    10 years ago
    Approved

    Well. I checked the minimum requirements in detail, since galaxy s6 users all seem to have problems with crashes. The s6 matches everything with ease. The only thing that might cause a problem is the GPU.

    The minimum requirement statement for the GPU is not a 100% clear to me. They mention 3 GPU's and state that as minimum requirement. Does that mean, that only those 3 GPU series are supposed to be supported? If so, please add the mali series to your supported GPU's since samsung uses it in countless smartphones.

  • r1nalds's avatar
    r1nalds
    Seasoned Newcomer
    10 years ago

    I have Adreno and it crashes and runs very slow. So no. Your GPU is not a problem

  • Anonymous's avatar
    Anonymous
    10 years ago
    Approved

    Found that on the firemonkey page:

    Spoiler
    Game closing without error

    In most cases players will be experiencing an issue where the game will simply "disappear" without warning, and will not provide an error message at all.
    This issue is more common on older devices but can even occur on the latest released devices.

    This happens when the device runs out of Memory, or RAM (Random Access Memory). This is not to be confused with actual storage space on the device.
    For example, an iPhone 6 will have only 1GB of RAM, (even though you may have 32GB of storage, or even 64GB of storage).

    RAM is a volatile, temporary storage for all running applications, this includes the OS itself, and even applications which appear closed completely. So if you have applications such as Facebook, Instagram, or even another game running in the background, these too will be using your RAM.

    Can Technical Support help?

    Unfortunately we will be unable to help directly with this issue, however we can assure you that the development team are always looking to increase performance, and reduce the overall Memory footprint. Great graphics come at a cost, and there is still plenty of fine tuning to be done before the game is perfectly optimised across all devices.

    The s6 has 3GB RAM and that's apparently not enough. And after reading their second statement, i tend to stop playing NFS:NL. The developers think, that their amazing graphics are more important than a stable game. That's what shattered my hope for a fix for this problem. I don't think they care too much. "Great graphics come at a cost" This sounds so arrogant and stupid at the same time. Congrats firemonkeys. You made a beautiful game which most users can't play!

  • @Druffi551 but you wanna hear something thats reall funny ?

    the real funny part is that the game does not even use 1GB of ram.. not even close

     infact its uses close to around 3-400MB's

    the S6 (which is the phone im using) has a * ton of ram but also has great ram management.. and with tinkering around you can easily reduce majority of the ram being used on the phone...

    on every restart i do for the phone im sitting comfortably at 56% ram usage which leaves me with around 1.3 - 1.4GB's free of ram

    if your asking me what the cause is i think they just lack the resources to delve into fixing this problem that happens on a wide arrange of phones.. no matter how new they are.. people still experiencing it

    and to think they're honestly wanting to bring this game to nvidia shield tablets etc... yeah lets see how those gaming devices handle it. with "2GB's of ram"

    Gaming devices built for gaming but what happens when the game does the exact same thing on their tablets / devices

    "oh lets just all blame the device and not the developer"

    as you can see my current status of my phone is sitting around 58-61% ram usage... but when i play the game at that given time it only goes to roughly 74-77%.. it goes no where close to 80%+

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