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12 Replies
- @fettx47 You are welcome!
- EA_Roger4 years ago
EA Staff (Retired)
Hello all,
Apologies for the super late reply here. I know the community has been helping each other a lot for the past while but we wanted to gather some information on our end as well to check if there is anything we can do here. Can you get back to us with the following information:
- Origin ID:
- Platform:
- Controller Being Used:
- Troubleshooting Done:
If there is any additional information you deem useful here please feel free to share here too.
Thanks,
Roger.
I installed via steam so no idea my orogin I'd but I am having same problems via PC Xbox controller the controls via controller function like I'm using keyboard game if I hold a key like left bumper will acknowledge keys but I have to push forward on left not stick to go reverse them left trigger followed by right trigger to go forward or back on joystick to go forward but left trigger does go forward and light trigger will reverse at 3mph max. Unmapping and remapping make no change reinstall no change verify files through origin and stream no change rewrite keybinds file no change.
Edit: I also tried a separate Xbox 360 controller, different cable, 3 ports, I unplugged keyboard and mouse peripherals all no change
The fix for me was @Scraaawl post #17 that person is legend and should be hired as support
All the above solutions did not work for me. I am using an Xbox One Elite controller Series 2 on Windows 11 Pro. The dinput and xinput hooks provided by another member have zero effect because those are 32 bit dll files and the game executable is 64 bit, so the game does not load those dll files and reads them from system32 instead.
I ended up finding a project on Github for another game with similar controller issues. I slightly modified the project and converted it to 64 bit and then I modified the config file to make it work for my setup.Download: https://mega.nz/file/BvlznDDb#rBAv_YsKV-joyueQAGql0N8rOqQs8P8bbyF5d8xJuoU
Extract dinput8.dll and dinput8.ini into the game directory, next to NFS16.exe.
Make sure the path to the original dinput8.dll in dinput8.ini is correct. If this doesn't work for you, try changing MaskXONEController to "no" or try removing the # symbols before "AllowClass" settings.Good luck!
- @jrx486 This worked perfectly for me, thank you
@jrx486 wrote:All the above solutions did not work for me. I am using an Xbox One Elite controller Series 2 on Windows 11 Pro. The dinput and xinput hooks provided by another member have zero effect because those are 32 bit dll files and the game executable is 64 bit, so the game does not load those dll files and reads them from system32 instead.
I ended up finding a project on Github for another game with similar controller issues. I slightly modified the project and converted it to 64 bit and then I modified the config file to make it work for my setup.Download: https://mega.nz/file/DnIQFAhZ#3duQft-V-hynn3ylteRmJpqzOh-pJp-Dp1cNDgjSEn0
Extract dinput8.dll and dinput8.ini into the game directory, next to NFS16.exe.
Make sure the path to the original dinput8.dll in dinput8.ini is correct. If this doesn't work for you, try changing MaskXONEController to "no" or try removing the # symbols before "AllowClass" settings.Good luck!
Thank you for posting this. I'm also on Windows 11 and using an Xbox Series controller via bluetooth. I copied the two files to my game directory and the controller works perfectly.
Hey the files are not available anymore
could you upload em again pls ?- @sixpack_cuda bought this game files are not available anymore
Could you resend a link pls? Help. There was a problem with the gamepad as mentioned above. I solved it. But there was still a problem with the steering wheel. Either the gas or brake is constantly clamped (basically what happened before with the gamepad) how to solve the problem on the steering wheel? genius speed wheel 3
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