Forum Discussion
6 Replies
Thanks for the replies guys. Kinda sad, more players per server would really help this game, it's not dead, a lot of players still constantly on, but the problem is there are so many tracks and activities that it's not easy to get opponents in races. 16 players across the two maps at that, just seems unreasonable.
Cheers!
Seems to me that they should implement packages to this game. They'd make a killing in profits on a game that is litterally the best NFS I've seen so far and wouldn't have to rebuild from scratch. They didn't even put in Drag events..yet they included Drag tires. My point of view is that this game is incomplete and needs major adjustments in terms of capacities. A lot of players go on now only to customize their cars for so long that they don't even get to a race that a whole hour has passed. The players that are ready like me have to switch servers multiple times before finding contenders. It definitely needs to have more than 16 players per server. I went in to servers that had the max 16 and there were none on the streets for up to 10 minutes in day time and only about 5 or 6 in night map. What the horsepower!? We need more than 16 players per server if this game is going to survive. They also need to allow us to input free chat rather than the wheel, like it was in NFS World. Another good feature would be that we can change the music to custom from our own MP3s... Oh, and change the pop-ups in night mode, when you get an achievement or go through a speed trap of whatever, so that the anouncement isn't smack in the middle blocking your view, put it at the top. I would pay up to 100$ for a new update package per year on this game. Expand the map, new tracks, more players per server, new Drag events...man this game could be their Record breaker in so many ways.
Come on EA!
Russ, I don't know if you know but NFS World has been back for a while now.
Here is the link for the game.
Some Video Action from Youtube & commentary worth checking out.
https://www.youtube.com/watch?v=G4EOqMt6X58
Also, I'm on the Sparks Server so come join me there, and let's race like the old days.
See ya there soon in the game.
@BLVD69 Hey, wrote you up on Steam a couple times...
Yes, I knew NFSW was put back up by EPVP, so run by tand still with cheats. No match for NFS Heat imho...riding walls, cheaters, no thanks lol
Just wish they would put out packages for NFSHeat, I would pay for them.
See ya in NFSHeat if you ever play, look me up.
Cheers!
- @RTR-Dangerrruss The only reason Heat was dropped for is the low sales performance.Also counting Heat,Ghost failed in every NFS they did in the past 5 years.Rivals was under-performing for bugs,2015 was under-performing for poor servers,Payback was under-performing for greedy cards system,Heat was under-performing for weird megamix it was and bugs.So clearly Ghost isn't a good dev for NFS,since Fake Criterion is basically Ghost with Criterion name,new NFS won't make much changes.
@GK3512 Thanks for the feedback. I should be used to this by now haha Having played more than half the series since the first NFS and loving every one aside the cheaters from NFSW and too costly in micro-transactions, I selectively get alzheimers lol Just hoping they do something to revive Heat because there still are a lot of players online...going in now. Nothing compares for now.
Cheers!