Forum Discussion
^^^ Good point about character vs. player stories - I hadn't thought of it before but that is a key difference.
Commenting in general: I get that NFS2015 has a great atmosphere, and that some people prefer the visuals from that game better, but in terms of content there's no comparison.
In NFS2015 I felt like I would race, customize, race, customize... without a lot of other activities in-between... I suppose I could go collect donuts and find photo spots (which were all pretty much sucky locations anyway)... I would struggle to find races that I hadn't already completed even early on in the game. The world had character... but it was relatively empty. Daily challenges were sometimes fun, sometimes frustrating because they would require a substantial amount of playtime that I didn't always have.
In Payback on the other hand, at any given time I can choose to race, or do a bait crate, or do a runner mission, or smash billboards, or hunt derelicts, or chase stars for shipments, or do speedcross, or take photos, or customize, or....
THAT'S the biggest difference and biggest improvement of one over the other, IMHO.
The open world is much better and bigger
And now with the Alldrive Hangout update you can hangout with your friends.
And the photo mode is awesome made some really awesome pictures.
and ofcourse unlimited car slots best thing they ever did.
And i really like the police chases they put in remind me on the Most Wanted 2005 days