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Reading between the lines, it sounds like EA couldn't get enough talent to Sweden in order to grow Ghost into a large enough studio to be able to give adequate post-launch support by way of patches and DLC updates. I don't remember Payback having as many "brick wall" bugs as Heat - the ones where people can't even get past the main menu, let-alone play the game. That's kind of a big deal. The forums have been burned to the ground with bug reports and angry customers due to some serious quality control flaws. EA may be looking at the current state, and Ghost is telling them 'hey, we can't fix this because we don't have the resources.'
So now EA is trying to figure out how to move forward... it sounds as though they will be transplanting much of the talent that makes up Ghost studios back into Criterion, so NFS may still be able to retain the identity that Ghost has refined.
- 6 years ago@Jabberwocky79 All games from Ghost arent anything close to being just-so-so.Continous failures lead to the demise of Ghost games.However because this Criterion is not the Criterion made Burnout/NFS back in the days anymore.I dont have much faith and hope in fake-Criterion games of next gen.At least fake-Criterion will keep fixing this buggy as hell game.Fake-Criterion is now the only main-platform racing games dev of EA.If they fails again in next gen,NFS may really will be killed once and for all.
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