Forum Discussion
6 years ago
@GK3512 Yeah but i was not happy with HP 10, firstly because it was a open world game. Secondly i dident like that burnout agressivity plus NOS, and more stupid all those weapons. Plus a spikestrip should not damage the car, only the tires and the racerside should not have spikes. And we should have tracks not open world then the game would be better, it should been more like High Stakes 1999.
6 years ago
@BVBgamer88 HP2010 was an open world game with each level been close coursed race.I can accept NOS isnt welcomed in HP(But just like B2D,Criterion traditions)the racers weapon system is indeed too much for a triditional HP,so I agree maybe without weapons and the hidden too deep free roam mode,HP2010 can be closer to back to the root work.But anyway,HP2010 is still the last legit classic cannonball NFS without a crappy story
- 6 years ago@GK3512 I agree with most of what you say, but i still think that Ghost\Black Box\Criterion destroyed NFS like we know it. They should made UG and all those games like a spinoff, not a part of the orginally series. I would like too see what etc Activision could do with NFS, because i remember they made a game like Blur. That was okay except from the weapon system, mayby they could make a cannonball style NFS.
- 6 years ago@BVBgamer88 Criterion's B2D is indeed nothing NFS at all,but that's for EA killed BB/SMS/Vancouver and other racing games devs,so Criterion was all thats left,hence why HP2010 came as a success after BB's continous failures.Criterion saved NFS(or I should say delay the end of NFS)from that horrible period.But with the second forced work MW2012(A Burnout game underneath)Criterion really has nothing for NFS at all(Because original design of a story version MW2 should be 2014 project,they were hugely rushed)The really killer of the devs is EA's greedy,they just want a quick grab of cash,hence why almost every game since UG1 has been rushed to some degree.