What happened to NFS?
I've never liked the newer NFS games. Ever since Underground 1, I've stopped liking them. They've changed NFS. For life. I liked it when everything was unlocked straight away. Then when NFS UG came out, I was like "hey a new NFS!" Then all I saw was instead of high powered peices of enginerring *i think that's how it's spelled* brilliance, I got ugly, peice of junk ricers. The only good cars were the 350z., Skyline GTR, and Acura RSX. That's it. All the other cars in the game were ugly, generic cars that looked NOTHING like NFS material. It's called "Need For Speed" not "Ultimate Ricer Racing." Carbon and Most Wanted 2005 got my attention...but then Undercover happened. It was OK, but the Wii and PS2 versions SUUUCKED. Then there was NFS Nitro. We don't really talk about that one... *shiver* Hot Pursuit 2010 came out and it was pretty good. Classic NFS style gameplay. Skip foward 2 years and we get NFS: MW. Too easy, but still a good game. Then there was NFS Rivals...all I can say about that one is...TOO. FRIKKIN'. HARD. Now let me talk about the games I missed. NFS 1: Good. NFS2: Good. NFS3: Amazing. NFS4: Also amazing. NFS: PU: Needs less Porsche and more "other" cars, but still good. NFS: HP2: Meh. NFS Shift1/Unleashed: Not NFS. It's some cr@ppy attemt at making a driving simulator. NFS ProStreet: OK, you're not even trying anymore, EA. I'm probably gonna anger a LOT of fanboys about hating NFS UG1 and 2, but I don't care. It's like this...
The NFS Cycle: Fans hear about new NFS
See screenshots of cars being chased by cops
Hear that Criterion is working on the game
Get dissapointment
Get a terrible mess of a game that would be good if Criterion didn't attack EA
Have to pay $15 dollars for DLC
#TheNFSCycle