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@WildeKnight07 wrote:
Actually it is rigged to players' disadvantage no matter how much people try to sugar-coat the truth and justify it.
I'm not referring to the Shelby... I'm referring to stock standard Ford Mustang GT's with PR of 850 (not Razors), when my Mustang GT on 6 stars maxes out at 802. It's ridiculous that we cannot reach the same PR levels of the in game AI opponents' cars of the same model.
The fact that everyone just accepts this, doesn't make it reasonable. I'm not asking for any unfair advantages, freebies or handouts... If I'm going to play against AI opponents, all I want is to play a game on fair terms. If I've gone to the trouble of maxing out a car's blueprints and parts, at worst, I should face opponents of the same max PR levels and will hold an advantage over any opponent who hasn't maxed out their PR.
@WildeKnight07 You have screenshots to prove this?
In your example, you can have a GT500 that has a max of 850, so the computer can allow a 5.0 to have 830.
I have done street class tournaments with Golf's with a 680 PR. They don't go that high, but since the WRX is 703, the game doesn't care.
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