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orange_uc's avatar
2 years ago

Advice for game in the future

After spending hundreds of hours in Unbound, I want to express my thoughts about NFS in the future.

Things to be improved:

1) Game Stability.  a negative point of Unbound is lack of stability. Obvious glitch and bug can still happen even after 1 year's update (To compare, Payback and Heat is basically fine after update service came to an end).  

2) Be Stylish.  Driving effect and cartoon render is cool honestly, but the game could be more stylish. One thing could be improved is UI. UI feels like a separate part from the game, because the UI and HUD are dull. There's no cool effect or smooth transition for UI elements. (For modern stylish UI, other games like Persona or HI-FI Rush could be the good examples) Meanwhile, Heat could be referenced for its gorgeous virtual space screen.

3) Content. Quantity isn't enough for players (especially compared to previous games), numbers of race is lower than ever before. And new content about car's stuff should have been more, new customization parts (like side mirrors, exhausts and spoilers) should be the options for all cars.  As for gameplay, more game modes are needed. Free roam races, takeovers and other game modes in previous games could make a return. A problem of NFS is NO ACCUMULATION,always throw out previous game modes, which causes the reality that games lack of playable content. Let alone the cut content (Derelict version cars and abandoned version cars in payback are nice to reuse and I'd like to see this return)

4) Cars. First thing I want to talk about is physics. Actually, the handling is OK, grip handling is playable. The question is, the oversteer is troubled to handle. For pure arcade games (like NFS of course), oversteer should be easy drift to deal with. However, in Unbound, unexpected slides often occur while driving. It's a obstacle for play to enjoy driving. In other words, arcade games can't be too strict to players, Unbound's handling brings confusions because drivers can't know when oversteer happens. For fully grip tuning it shouldn't oversteer, and AWD cars should be more stable. Also, the suspension physics must be changed. Suspension in Unbound is too soft that often cause bouncing on the road, it's extremely dangerous for driving. After physics problem, I have to talk about car list. To be honest, the car list isn't satisfied for players. New cars are less than games before. A way to deal with it is make cars more unique. For example, some cars have both coupe and convertible version, if we got a Huracan spyder and Huracan Coupe, maybe spyder version can be AWD and coupe version could be RWD. Meanwhile,   different version can have different customization options. 

5) Functions and Features. Seriously, Unbound is lack of features, too. Photo mode is a long-time complaint. Sell car screen and car meeting screen can't sort the cars.  Meanwhile, wrap slots are only 100, which is lower than car numbers and it doesn't make sense. After that, many minor features should be added, like fast navigator to gas station. sell separate performance parts on cars, disassemble turbocharge. 

6) Game design.  Unbound is not good. Money shouldn't be the only resource for progression. Rep system should be kept. When player go through the SP mode, only money can't provide enough feedback and reward, it must work with REP system to tell player what they have done. Calendar system honestly is too repetitive, player need the space to do whatever they want (like Heat) and choose their own way to step forward. For MP mode, there's no much to talk, the only complaint for players is task to unlock cars. Way to unlock car is too griding,  and it's not friendly for new players, because they need a lot of time to unlock cars, which made it unfair for online PVP competing with high level players. Speaking of PVP, is there any possibility to add some AI in online race (or make some PVE events), sometimes only 2 players in a race is embarrassing.  Meanwhile, car meet is pointless in MP, because player can't make actual meeting in meetup. Players need interaction in meetup (at least feature like examine other‘s car and character)

Things to keep:

World with more open space, complex city structure (of course, bigger scale is also better)

Variety of driving effect. (we need colorful nitro)

1 Reply

  • EA_Illium's avatar
    EA_Illium
    Icon for EA Staff (Retired) rankEA Staff (Retired)
    1 year ago

    Hey @orange_uc 

    Great post, thanks for taking the time to share it with the community and team. 

    Happy to let the team know about this!

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