When will the stealth police car be available again?
I upgraded the speed pass to level 45 more than a year ago and obtained the invisible police car version of Nissan's Skyline (1999), but I bought a Nissan skyline (1999) at that time and didn't find anything about the invisible police car in the appearance, and And until I unlocked the invisible police car version of the Porsche 911 GTS, but I didn't find where to modify it. I tried to communicate with EA customer service. The customer service told me that a game package of similar value had been sent to my game, but it was not until 24 hours later that I logged in to the game that I did not find the reissued game package. Excuse me, which of you has experienced this? Can you tell me the solution?wwd33663 days agoNewcomer13Views0likes0CommentsAre there any cheats for need for speed unbound on series x?
Game is insanely difficult on the easiest setting. The moment you are in first place the AI goes berserk and throws everything it can on your incoming driveline and gives the other cars behind you extra speed and cornering abilities and they just smash you off the road. If we wanted difficult we would just do life guys. We dont play games because theyre hard, we play them to chill out. Hope you are going to fix it rather than drop the game and leave it stupidly unplayable.SolvedVipermaverik4 days agoSeasoned Newcomer25Views0likes2CommentsLegendary customs on online are bugged
Legendary custom cars that are rewards from story mode aren’t listed as legendary rarity in online garage, they are all regular/stock tier. Not sure if it’s intended or they accidentally created 2 versions in the files.AyknEnz8 days agoSeasoned Newcomer24Views0likes3CommentsEND OF KAIZEN REVIEW
I thought this would be posted and shared a couple of days ago, but it never was. So I thought I would share this news. This may be old news by now, but I still wanted to share for those unaware of what's happening. The original can be seen here: https://www.ea.com/games/need-for-speed/need-for-speed-unbound/news/end-of-kaizen-review?utm_campaign=nfsu_hd_ww_ic_soco_blog_nfsu-kaizen-end&utm_source=blog&utm_medium=social&cid=83335&ts=1739209122945 Thank you for your support on NFS Unbound Hi everyone, As you might know, we’re joining our colleagues at Criterion, working on the future of Battlefield. Over the past couple of years, we’ve been getting your feedback and we’re proud to have delivered the most complete NFS experience yet. We’ve been listening, observing and making adjustments using our Kaizen philosophy to be more transparent and give you more of what you love. Thank you for being part of the Unbound journey. It’s been quite a ride! As is tradition at the end of a Volume, we love to get your thoughts and feedback on the latest additions to the game, it’s still incredibly useful for the teams at EA to learn more about what you like, didn’t like and more. We read all your comments even if we cannot reply to them all directly, and as always, thank you for taking the time to share your feedback on NFS. For one last time, let’s delve into the feedback for this volume and the year of Kaizen overall. WHAT WE HEARD There are a few important disclaimers we need to share before getting into it: 1.Since we’re at the end of live service on Unbound, we won’t be updating the game or making any more changes, but rest assured your notes and comments are being captured and will help inform the future. 2.We will only be including feedback in these reports that relates to what we’re doing in NFS Unbound. There are certain frequent community requests that are outside of the scope of this project. Know that it’s heard and that your enthusiasm is appreciated, but we won’t be addressing those requests in this review. If you’re new to the game and want a recap of the features we’re discussing below, please visit the Vol. 9: Lockdown reveal blog. TOP FEEDBACK ON LOCKDOWN As is tradition at the end of a Volume we love to get your thoughts and feedback on the latest additions to the game, it’s always incredibly useful for the teams at EA to learn more about what you like, didn’t like and more. We read all your comments even if we cannot reply to them all directly, thank you for taking the time to share your feedback on NFS. Here’s some of the top responses on Lockdown & Extraction play, which we asked you all about on Reddit, Instagram and X (Twitter). Donnie says: “As for the new cars(lockdown), I’d like to see them added to story mode. I can’t use them in online without being targeted because some players are “jealous” that I have the cars.” Testingblock says: “Can we get the bike in free roam? Would make the game so much more fun” Maati182_ says: “I loved this mode so much. Really brought me back to NFS and Unbound, which I never actually played online after completing story mode. Had a couple weeks of max fun with my pal, actually one of the best experiences I had playing this franchise I actually find the PvPvE and Extraction gameplay pretty balanced between fun and challenging. It's not always easy to get away with it, but if you learn all the tricks it does get easier. I haven't been playing lately due to few free time and problems with my pc but I'm looking forward to get back. I'd love to see some different cars in the lockdowns to extract. When you extracted all the cars you liked it becomes a little repetitive and you only play to earn money, which is great, but I find extracting cars more exciting. Would love to see a weekly ride rotation” We’re thrilled to hear that you feel Lockdown is a fun and interesting new way to play Need for Speed. The extraction gameplay and the introduction of those coveted rides added a whole new dynamic to the experience, so it makes sense that you’d want to see those vehicles crossover to other parts of the game - but as we’ve mentioned before with other modes, we weren’t able to make this happen within the time we had. We also saw many comments asking for more variety in the rewards offered through the game mode, to encourage repeat play, as well as ways to play the game mode privately or exclusively with friends - something for us to keep in mind for the future. I think the thing we take away from this the most is that you are all up for new ways to play in the NFS-verse as long as (a) it compliments the feel and tone of NFS through context, world setting and gameplay and (b) we get the core and fundamentals right first. TOP FEEDBACK FOR NEW RIDES Vol.9 introduced rideable motorbikes, a first in NFS. We also added two JDM classics from Honda and SUBARU, and a legendary machine made its epic return. Here’s some of your top responses to our questions on Reddit (twice), Instagram and X (Twitter). Zilla_9r1 said: “Love the Bikes. Would love to have my own to customize paint job and wrap. Proper speed and handling [on the bike] felt great. [On the cars], personally, I'm a JDM lover. Any tuner cars are a yes for me.” Sean_huber said: “First game to make a bike feel properly fast. More bikes please.” KRacer13 said: “I think the bike gameplay should be expanded in the future. More bikes with this type of handling, it's incredibly fun feeling you're in (somewhat) control of something so fast! But that's also the problem, it's twitchy, very twitchy, too critical due to unstable terrain. If it was a bit more predictable in that way, it'd be a lot better, at least from my point of view. I wouldn't say it "feels" like NFS, but it depends on what NFS "feels" like. Also, in my opinion the franchise needs a shakeup, it needs to feel fresh and new, and I think the bike (or bikeS, in plural) fits that role really well. But just adding them won't be enough to make them "feel like NFS". Customization, variety and their own personality are required (imo) to feel like they belong. Otherwise, they'll feel a little bit like a fun gimmick but that's it. The new cars are fine. Weird that the Most Wanted update brought JDM cars but I'm not complaining, they're nice.“ ShinbiVipes said: “Bikes are a great addition to the game, genuinely could be one of the most fun ways to play if they're actually balanced. It feels like an evolution from how the bikes worked in the Midnight Club series, high grip and high speed. It would be nice if this feeling would transfer to the actual cars too. Cars are decent, I just wish we got more "Out of left field" options like some Kei cars, older Peugeots or maybe something of the concept car variety. It doesn't all have to be iconic cars, because those will just get lost in the sea of cars you add.“ Zakon_BY said: “Bike: simply the best vehicle in Unbound in terms of handling - predictable, intuitive, smooth and really fun, hope to see this principle in the future installments for every vehicle, both 4 and 2 wheels” Overall, we saw a lot of love for the BMW S 1000 RR, players really enjoyed riding a motorbike in NFS for the first time and there was a lot of praise for its handling. We also saw plenty of feedback on wanting to have bike customisation, and a way to ride the bike outside of Lockdown - all good fodder here for us to think about new vehicle experiences, and how we build on them in the future. We also saw positivity towards the new cars, as well as the return of “Razor’s” M3 - and yeah, we know the JDMs aren’t necessarily on the nose for a Most Wanted inspired mode, but it had taken us more time than we expected to perfect these cars, so we were excited to finally introduce them to the game! REVIEWING KAIZEN Like we said at the beginning of the year - Kaizen was all about continuous improvement, and we set out to make you, our players and fans, a key part of our journey too. We heard you loud and clear: single player content that goes beyond what's in the game at launch means a heck of a lot! But we did add some much-needed, longer-term progression with Ranks and Leagues, brought back some absolute NFS classics with Drag and Improved Drift, and gave you the opportunity to play on the wrong side of the law with Cop play and Pursuit tech. Then…we took all of those learnings of old and crafted something completely new with Lockdown, our PvPvE extraction mode! Bit by bit this came together… as per Kaizen (had to get it in one more time!). Oh and of course, we threw in motorbikes for the first time in NFS history and it was great to see the return of the iconic BMW M3 GTR in-game & IRL, and even a surprise visit from Razor himself. We’ll still be playing the game, and we hope to see you cruising around Lakeshore City. Team Kaizen1.4KViews0likes7CommentsInfinite Loading Screen/Cloud Save Bug (Rank300) - Multiple PCs
Hi everyone. I have been unable to access my Need for Speed Unbound save file on PC (Steam/EA App) for over a month due to what appears to be a severe cloud inventory corruption on my account. How the issue started: A while ago , when launching the game, I was suddenly prompted with the initial setup questions that only appear when you paly for the first time. I closed the game immediately via Alt+F4, assuming it was a visual glitch. When I relaunched it, the game questions were gone, but the main inventory loading screen took an extremely long time. Once in the main menu, instead of my last used car ,it was the default car: A$AP Rocky's Mercedes. However, the game still correctly displays my Max Rank 300 and that I completed Vol.9>. When trying to enter Lakeshore Online, the game freezes on infinite loading screen, forcing me to Alt+F4. When trying to enter Story Mode, the game completely glitches out and spawns me into an empty map with a blue/grey grid (the game engine void). Troubleshooting steps already taken (unsuccessful) : Completely uninstalled the game from Steam and manually deleted all local save folders. Then I reinstalled it, and the same problem persisted. I installed the game on a completely different, clean PC using my account (without transferring any local files). The exact same error occurred on the second computer. This confirms that the issue is not related to my hardware or local files (meaning the standard support response stating that "everything is saved locally' does not apply here). Instead, my cloud save file or synchronization on EA's server is corrupted. I am attaching screenshots of my main menu showing my Rank300, the glitched Story Mode grid screen, and older photos of my game working normally before the error ( showing my legitimate progress, cars, and money). I would greatly appreciate it if a Community Manager or someone from the community could help me find a way to request a restoration or repair of my cloud inventory sync on the server. Thank you very much!bnetK555D1 month agoSeasoned Newcomer62Views0likes1CommentNeed for Speed: Hot Pursuit Remastered
Hi, Guys, What is the reason that when I launch Hot Pursuit, after a few seconds, it will close the game and say "Failed to launch game," and the follow-up says, "An error on our end caused the launch to fail. Try again a little later." I don't know what's happening on EA; I even tried on Steam because I bought both. If someone knows what is happening and knows how to fix it, please reply here. Many thanksSolvedHonkai_Furina1 month agoSeasoned Novice893Views2likes12CommentsAbout customsation for 5 cars that i want for my unique art.
--- *Title: Add "Pharaoh’s Valkyrie" Cyberpunk-Valhalla Style for Lotus Exige, RX-7 Spirit R, BMW M3, Polestar 1, Porsche 911 RSR* Hey Criterion team / NFS devs 🔥 I’m a PS5 player from Aruba building a unique street style called *"Pharaoh’s Valkyrie Protocol"* — cyberpunk + Valhalla + Egyptian fusion. Can you please consider adding this custom style as presets or vinyl packs for these 4 cars I main in Unbound: 1. *Lotus Exige S 2006* — lightweight missile. Needs angular raven wings on sides 2. *Mazda RX-7 Spirit R 2002* — rotary legend. Needs Eye of Horus with circuit trace on hood 3. *BMW M3 2006* — V8 beast. Needs "VALKYRIE PROTOCOL" text plate with Ankh-A on doors 4. *Polestar Polestar 1 2020* — modern hybrid. Needs neon cyan accents + geometric wing lines 5. *Porsche 911 Carrera RSR 2.8 1973* — classic icon. Needs outer ring binary + Egyptian symbols *Style breakdown:* - *Colors*: Dark Iron matte base + Neon Cyan glow accents - *Motifs*: Geometric ravens, Eye of Horus with circuit traces, Ankh symbols, binary `01` patterns, Norse runes - *Vibe*: Valhalla meets cyberpunk meets Pharaoh tech PS5 players can’t import decals like PC, so we’re stuck rebuilding by hand in the vinyl editor. If you add this as an official preset pack, thousands of players could use it. I’ve already got full blueprints/specs ready if the art team wants reference. Lakeshore needs more street art with soul bro 🙏 Thanks for reading! Gamertag: [Rafa_26580] Platform: PS5Solved43Views0likes1CommentDrift pro tires for $10 a month?
Why are all of these gaming companies monetizing everything, look I get it you want dlc from the past or to catch up” on certain items, fine. But besides main player base game purchasing, you should not have to be forced to pay more money after a commitment of a one time purchase for additional content that should be apart of the game to begin with.. the drift pro tires for real you need to be online to use and purchase in game, I’ll play nfs because the racing aspect is halfway decent besides all of this cartoon and really annoying npc for racing thats about it other than the graphics, payback was better, heat was rigid, but you gotta think about what players are saying. I can’t tell you how many times I have uninstalled this game to finally come back to it after comparing other games that is not anything to compare to, and said this is all there is… mine as well have something to do. why are you also penalized for selling a purchased dlc for $0 in game and the. Can’t retrieve the vehicle back ? That makes no sense, despite those cars being really bad to begin with they were so gripped tot he road they had super glue in the tires… but if I later in realize I like the body kit or atleast can upgrade to my liking now I can’t, m yet payback was a matter of just goin to the dealership and picking it up.. why are we going backwards?STILLZookey1 month agoRising Newcomer24Views0likes0Comments[Feedback/Idea] Legacy Story Mode: The return of "The Ace" and the BMW M3 GTR
Hello Criterion and EA Team, As a long-time fan of the franchise, I would love to share a concept for a future story DLC or game mode that the community would absolutely love: a "Legacy Concept" that connects the golden era with modern NFS games. The idea is an alternate story set in the present day. After decades of hiding, the original protagonist from Most Wanted and Carbon ("The Ace") returns as a veteran driver in his early 40s. In the story, a young rookie pilot loses everything after being defeated by a modern hypercar (like the Koenigsegg Regera). Seeing the same raw talent and ambition he had back in 2005, "The Ace" decides to pass the torch. In a cinematic climax, he hands over the keys to the legendary silver and blue BMW M3 GTR E46 to the rookie, commanding him to prove to the city that pure modern horsepower is nothing without old-school handling and control. This would be the ultimate tribute to the franchise's history, giving a proper closure to the original protagonist while respecting the legendary status of the BMW M3 GTR. It would connect the nostalgia of the 2000s with the high-stakes modern street racing of today. Thank you for reading and for keeping the street racing spi rit alive!5mwwbnugvmdm2 months agoNewcomer40Views0likes0CommentsBUG: PS5 Trophies not popping? (In The Zone, Caught On Camera)
Hey everyone, Is anyone else having trouble getting certain trophies to unlock on the PS5? I’ve fully met the requirements for the following, but they just won't pop on my account: In The Zone Caught On Camera Frequent Flyer I’m 100% sure I completed the objectives (I even got the in-game reward car for doing them!). I strongly suspect this is caused by playing the game offline. At the time I completed the requirements, the EA Servers were down so I couldn't connect. It seems like if you hit the milestones offline, the progress completely fails to sync with the PlayStation trophy system once the connection is restored Let me know if you guys are dealing with this too, or if there's a way to force the trophies to sync!157Views0likes1CommentSame issue here in 2026. Logitech G923 still unsupported.
Need for Speed Unbound isn't compatibility with PC , Logitech G923 is one of the most sold and widely used racing wheels worldwide, especially among PC players. Need for Speed Heat supports this wheel correctly, while Need for Speed Unbound still does not after several years since release. This lack of support is actively preventing a strong and established wheel-user community from purchasing or continuing to play Unbound. Considering that the G923 is a modern and current-generation wheel, it is difficult to understand why compatibility has not been added, especially when previous NFS titles like Heat already support it. Please clarify whether wheel support for the Logitech G923 is planned, or if it has been officially dropped.412Views1like2CommentsHow to report a player in NFS Unbound?
Since EA wont do anything anybody else encounter these two are harassing me on sight I've reported both for harassment but EA has done jack saying "no violations found" and both lack skill so they are using cheats and are literally targeting not just me but everybody they see [Removed player names - danisoff]Solvedcrosswdgaster2 months agoSeasoned Newcomer261Views0likes4CommentsNeed for Speed Unbound running on integrated graphics card instead of RTX GPU
I'm trying to get back into playing the game after a long time, had it installed back when it launched in 2022 and it ran alright, i also had Windows 10 back then and the laptop was stock: Processor AMD Ryzen 7 5800H with Radeon Graphics (3.20 GHz) Installed RAM 40.0 GB (35.9 GB usable) Graphics card AMD Radeon(TM) Graphics (4 GB) NVIDIA GeForce RTX 3050 Ti Laptop GPU (4 GB) I also added a better Kingston SSD and upgraded to Windows 11. Now after installing the game, it launches and runs windowed (it says fullscreen in settings, but switching back to fullscreen and windowed does nothing), and the game runs on the integrated graphics card instead of the right one. I have no access to settings, to resolution and display settings. I've tried all the solution i've found online, even with ChatGpt, to no avail. No matter what directive or settings I force on the Windows, the game itself or EA app or AMD Software Adrenalin Edition or Nvidia Control Panel, the game still launches like this. If i disable the integrated GPU from Device Manager-Display Adapters-AMD Radeon(TM) Graphics, the display resolution gets messy but the game runs Fullscreen on the right GPU (Nvidia RTX-3050Ti) except it runs on 1 fps, making it unplayable. Turning the Integrated GPU back, it goes right back to windowed and somewhat runs the game on the GPU's capacity which is limited. Also, switching to borderless resolution forces this error and the game crashes: DirectX function ''dxDevice-> CreateHeap(&desc,FB_IID_PPV_ARGS(&heap))'' failed with E_INVALIDARG (''An invalid parameter was passed to the returning function,''), GPU:''AMD Radeon (TM) Graphics'', Driver:23,19,21,13 (23,19,21,13-250707a-417253C-Lenovo). I've tried youtube tutorials and whatever there is to try, re-installing the game 6 times didn't help at all. This is the only game that does this problem, because I also have Need for Speed Heat and it has 0 issues with the GPU. Any help is much appreciated, thanks!SolvedAntonov993 months agoSeasoned Newcomer175Views0likes2CommentsLockdown mode
The lockdown mode is a very good mode, but you know, it would be even better if they added one more player and one more car to the mode because making it a squad of 4 instead of just three people would be really great, because I have many friends who like Need for Speed Unbound. [Title edit, EN only here please. Please review our guidelines regarding language posts - CM]78Views0likes1CommentJust opened game for first time and have someone elses save file? Super weird.
I describe the full issue as well as an image here: https://www.reddit.com/r/NFSUnboundGame/comments/1syj2ir/comment/oiupzjd/?context=1 But in case that somehow gets removed I'll also copy the text here: So this is super weird. I bought this game back in Feb 2025 according to Steam, but I didn't get around to trying it until now. When I launched the game I immediately got half the achievements, and sure enough instead of getting thrown into story I get this menu where it seems I'm already rank 47... My first instinct is that someone else somehow played the game on my account, but whats weird for the following reasons: I never even launched it on Steam prior, (Steam records this was my first time and only got 4min total) And since I bought it through Steam this also means it shouldn't have even been linked to my EA account yet in any way prior to me launching it. I've never had any other evidence of getting hacked or other security concerns with my EA or Steam accounts, both have remained solid through the years. Steam records 4 minutes, my EA account says 33 hours. I definitely never played this, and I don't have a little brother or anything. The only other platform my EA account is linked to is Steam, and like I said above this game shouldn't have even been on my EA account until few minutes ago. I went to contact EA support just to inform them and ask them about it, but they don't seem to have a way to file a ticket. If there is I can't find it for the life of me. So I'm posting here just to see if people have thoughts? This is super weird. I also saw on Steam reviews someone else lost their save file, so half of me wonders if their servers mixed up who got whose save or something weird. I know I can probably just delete save to start my own but figured I'd just shoutout and get peoples thoughts before pulling the trigger there. Edit: Extra weird detail, the achievements in EA say they were unlocked in March 2024, which is before I bought the game even on Steam. Even if we say that someone got into my EA account at some point in past... would they have bought me the game and played it on there? lol. Cause I sure didn't! Super weird. Edit 2: Just confirmed none of my other EA games have weird activity.TacticalFaux3 months agoSeasoned Newcomer97Views0likes1CommentNFS Unbound
I’ve been playing this game since it came out, always reached max level before the new Volume came out. The current Volume ( Volume 9 ) I’ve been max level for a while which is 300. I get on literally TODAY and I’m back a level 1, also my Speed Pass was also reset and it’s showing the items locked. Even though I already have everything unlocked for it. So I don’t know why my level and speed pass was reset. This is for Multiplayer.SolvedBackJaguar6093 months agoRising Newcomer177Views0likes2Comments
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