Controller vs Keyboard.
There are a few advantages if you're using a controller:
1. Redline Tech - Lets you get to a higher speed if you release some pressure from your throttle
2. Perfect launch - On the controller, you can have complete control over that needle/stop arm whereas on the keyboard it's a guessing game which you can get used to but it changes for each tier and car engine so you will have to memorise it.
[I might be wrong about the next one because I've not played with a controller and this is what I can conclude from online videos with input overlays so please correct me on this one.]
3. Micro Drifts - On drift builds for micro drift you don't need to completely release the throttle and press it to start your micro drifts release some pressure then press it again.
Even if I exclude the last one, the above two create a major impact on keyboard players' performance.
During the start of the race and when you're reaching your max speed, these 2 things are crucial when it comes to racing.
What could be the solution?
My answer - Maybe give keyboard players a key bind which when you hold can decrease the throttle pressure* and you would have to balance it throttle key. When pressed once it lets you drift.
Gas Tap/Brake Tap/Gas or Brake/Custom This is how it should look like.
Please suggest if you've any better solutions to this < 3
I created this forum to get to know what Mnk players think about this and how they are dealing with it or don't care if it stays like this.
I also want clear that I don't hate Controller or anything like that if anything I would like it if they can also get the option to change their key binds.
Just don't give any platform any advantage over the other. It might be tough to balance in an FPS game due to AA but that shouldn't be the case here.
Have a great day. Thank you