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RE: INTEL XeSS
Hi,
I'd be interested in buying NfS Unbound on next sale,
but I have to know first... so far there were only rumours regarding it, and I haven't found any info if it has been implemented or not ...
Intel recently updated it's XeSS & SDK to 1.1 , which brings quite some noticeable improvements in addition,
especially regarding reducing moire&flicker side-effects on difficult scenes.
on my Arc and with most games I've tried, from experience, XeSS would be superior over FSR at most times, both regarding image quality & performance gains.
it was awesome in Gotham Knights eg, Death Stranding DC , or Shadow of the Tomb Raider even before the update, and should only even be better now..
so long story short, what about Intel XeSS ? is it in NfS Unbound and can you activate it or not? 🙂
cheers.
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