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If you feel that folks who were probably overworked already shouldn't have time to recharge and be forced to work through their planned holiday because you have some issues with a videogame, get some friggin' perspective.
If this is your response to a minor inconvenience in life then you're going to have a very hard time dealing with the real things in life.
Take out your anger on execs that prefer profit over reasonable deadlines and working hours/conditions, not on the poor soul they put here (on a likely low wage ) to take the flak on their behalf.
- 3 years ago
So, because they willingly do their job in a company you describe as bad environment and develop a game with programming mistakes, then happily let their botched work be sent out to the public, they can't be held responsible anymore? They more than happily take all our 70-90 euros and get paid for their sloppy work. Would be nice if you think that would be an awesome way of thinking in the building branch. "Yeah, the pillars are broken, the roof is made of paper and the waterpipes have holes in them, but the building is "done" so you can tell the person that bought the building he can move in.
"But that is a building, and this is a game" So? I paid for a product that should be of a universally acknowledged quality. They really liked getting my money even before launch of the game. No matter how stupid that move was, trusting in EA/ "Criterion"(Ghost) to deliver something worth 90 euro as promised on the day of release. If the devs got issues with their bosses and they don't have the guts to collectively stand up for better treatment, that is on them. They willingly studied for and joined a capitalist and consumer branch to work in. Somewhere you have to let them have some responsiblity for their choice of work. And game developer is not some lowly "I can't get work anywhere, so I just go cleaning streets or parks" kind of job (which is far more underrespected than should be).
They choose to do that job, in a consumer industry where people that pay should be getting a product worthy for that money. Did we get that? No. Who failed at creating a worthwhile product? The devs. Did they have to rush or haven't had enough time to do it right? Maybe. Did they took their responsibility and stood up to their bosses? Seemingly not.
Seriously, I cannot let my customers in my branch take the fall for me FFing up and have them get a crappy product. Not only do customers pay a lot for their products, I have to hold up the name of the company. Even if my boss says "Take shortcuts", my customer is number one. He is why the company exists and why I get bread on my table. The company is no wizarding company that can just suck money out of thin air. And even if their are enough doodlewhat buying every itteration of BF, Fifa and other sports games giving EA the luxury to don't give a flying F what state their games come at on release, don't just take away the responsibility of the ones that create the mistakes and pay for a product that is not up to specc. These devs are no social workers (with all due respect to them) , they are paid proffesionals with responsibilities and a workers union they can go to if their higherups screw them up.
- 3 years ago
need for speed unbound develepers let them launch for ps4 and xbox one morons from ea then i will answer the survey this is more important than what to do for the current game that they released happy holidays morons. and many modders and hackers in this year 2023 don't start working on a ps4 and xbox one game for those of us who have old consoles, why would you cop next gen xbox x if the old one still works very well morons
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