NFS UNBOUND GAME PROBLEM
1. Simple scenario, but takes up a lot of CPU load;
2. Drift feels BAD, the difference between the operation feel caused by poor grip and the previous game (like HEAT) is too obvious, Even if the vehicle tuning of this game is not important, what we want is a strong grip to turn, and drift when I want to drift, when I pick up the XBOX controller, I only need to press X to drift significantly, and press LT to achieve a small drift, BTW the drift deceleration penalty shouldn't be that severe either;
3. I'm not satisfied with the return of the vehicle crash effect, as it affects the smoothness and refreshing feeling of the gameplay, just imagine how uncomfortable it is to be unable to control the vehicle for a short time after crashing into an oncoming car;
We want excitement and a sense of control, it seems that since Black Box left NFS, u guys don't know exactly what NFS needs, and it's important to be realistic, but it should be supplemented by the basic gaming experience, that is to say, the realism must not affect the pleasure and control of the game as the premise; Oh, and I noticed that u guys wanted to recreate the underground style, but u guys didn't see what the game really brought to the players, this game my evaluation is a bad review, 4/10, lucky Im not pre-order this game bcz I have EA Play Basic Version, I also absolutely don't care what other people think, how many NFS games have I played that and I need other people to teach me to play? I warned u guys in EA Help early on to increase the realism but not affect the original game experience, or create a new IP for a racing game just for more real experience.