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The fact that you haven't had an answer from EA answers your question: NO. Another Need for Speed, another driving game with no steering wheel support. EA is seemingly not capable of re-issuing a game that had steering wheel support (Hot Pursuit) with steering wheel support. What makes you think a new game will have it? When I heard that Criterion is back I actually had high hopes for the new Need for Speed. Obviously the only thing back is the name Criterion, nothing else. Shame.
@4Northstar Steering wheel support is arbitrary in an arcade racing game. I fail to see how it would add any value to the game in the first place.
- 3 years ago
@XGCSith I disagree. A wheel makes the game much more "realistic", even for an arcade racer. A flight game is more realistic with a stick compared to a gamepad. It is a personal choice, but I believe if you're already making a driving game it should be given as an option. Need for Speed always had the option to use a wheel until 2012. Most Wanted from Criterion was the last game that included it from the beginning. Since Rivals it's always this back and forth, does it, doesn't it, they might add it later after launch, a bunch of BS. Tired of it.
- 3 years ago@4Northstar I fail to see the point in schieving realism in an arcade game. This is not a simulation game. There's not point in having a steering wheel in a game that's not intended to be a simulation game.
- 3 years ago
@XGCSith You are certainly entitled to your opinion, many gamers feel the same as you. But for the same reason some gamers like to use a flight stick for a flying game, simulation or not, some gamers enjoy using a wheel for a driving game, regardless if it's an arcade racer or not. Considering how many companies produce wheels for PCs, PlayStation and Xbox you would think for a company like EA it would be a no-brainer to include wheel support, they did in the earlier Need for Speed games all the way up to 2012, Most Wanted.
For me it's simple, if I can't have it with wheel support they won't get my money, no sale. By the way, there was always force feedback in the Need for Speed games what did add to the whole experience. No worries, you play it your way, let me play it my way.
- 3 years ago
@XGCSith wrote:@4Northstar Steering wheel support is arbitrary in an arcade racing game. I fail to see how it would add any value to the game in the first place.
Yes we know it's an arcade racer BUT that doesn't mean using a $4000 kitted out direct drive or $200 belt & gear driven setup doesn't make the game more fun because trust me it does. It can also have proper feedback lol. Wheel tugging, pedals vibrating from huge braking loads... Just because it's arcade doesn't change the fact that it's a car.
Plus the modders from Unite eventually make killer NFS mod packages. They let you pick a realism level from basically NFS to something more like Forza Horizon which while not a sim it's handling model is based on one with everything dialed up a notch or 5. So you still need to drive in a realistic manner or you will either crash or spin-out constantly. They also add more tuning options, visual enhancements, ai enhancements and tons more so once you beat the game their mods extend it's life significantly.
Now the reason there likely isn't support is because it's built on Frostbite... Unfortunately. I'd be more happy with the Xbox 360 most wanted engine and I was never a fan of criterions NFS engine but frostbite isn't really the best engine for racing games, mostly due to it's performance in open world games and it would take a good amount of work to add support for all the wheels that are popular and there are quite a few.
I think they would do it if sales were better but NFS hasn't been a top seller since Rivals. So they have to weigh whether it's worth investing the time and it's not an insignificant amount especially if you want it to feel right across even just a few wheels.
At the end of the day there is always a way to get a wheel to work but it's not as accurate or as fun as native support because you lose out on the feedback part.
So do yourself a favor and stop arguing against something that would make the game better for a large number of people and also something that they won't buy at all without support.. at least not until they can get the deluxe edition and all dlc for $12... Which just creates this repeating cycle of ea releasing a new NFS but only going half way if they want to be competitive again and NOW is the time to strike. Horizon 5 is great but it's a stop gap game... Basically filler and an expansion of horizon 4 because most of the team is focused on helping turn10 with the new engine, car models, and then taking that engine and making it work as an open world title. The next horizon is going to be a big leap over the FH5 with a big visual & audio upgrade, all new car models and a pretty significantly enhanced physics engine and driving experience, better netcode and a better campaign. So strike while striking is good because there isn't any other real competition and competition should make both series better but if NFS is average game after game then everyone's motivation to push hard goes away.
Now enjoy this pretty picture and let it calm you. Think about driving it in REAL life but oddly... With a controller instead the fun way.
- 3 years ago
I hope atleast we can change buttons configuration for controllers to our lickings not the standard thing that we had at heat, i like to shift gears with A and X buttons 🙄
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