Product: Need for Speed: Unbound Platform:PC Summarize your bugSystem up to 2k 180 fps at ultra settings up to vol 5, dropped to 140 from vol 6 and 100 from vol 7. It is impossible to understand how you do this with each update. I wouldn't be surprised if we get 30 fps after 2 updates. How often does the bug occur?Every time (100%) Steps: How can we find the bug ourselves?Trying What happens when the bug occurs?The game is still loading the CPU. There is an optimization problem. What do you expect to see?Seeing old fps values like in vol 2 3 4 5.
With each update, there is a 40 fps decrease in the game. The game, in which I had 170-180 fps until vol 5, dropped to 130-140 in vol 6, and dropped to between 80-100 in vol 7.
Also, I play via EA Play on my laptop with 1650ti - i5 10300h and 32gb ram. While I could get 50-60 fps at 1080p resolution at medium settings, now I can get max 35, the game plays like slow motion, the CPU burns..
I don't play 30 fps anyway. It currently varies between 90-110. This is not the problem. The real problem was that it was 180 in vol 5, it dropped to 140 in vol 6, and now it has dropped to 90. With each update the game loses 40 fps. If raytracing was added to the game, this decrease is understandable, but if there was such a thing, there would be an option to turn it on or off in the settings.
In addition, all the existing bugs of the game continue and new ones have appeared. For example, different class cars appear at the end of the race. This problem was also present in vol 3. B cars appear in the A+ drift race result list. We still cannot enter the race we chose in PVP, we choose BMW and drift opens, we choose drift and drag opens, we choose mixed and BMW opens. I don't know how you report it, but constantly adding new things without fixing existing errors makes the game even bigger mistakes. How many years have passed, we are trying to play the game in beta stage.
@EA_Illium@EA_GroguetI am also experiencing the same issue. I have a Lenovo Legion laptop with an RTX 3070 graphics card. In VOL 1, 2, 3, 4, and 5, it had good FPS at 1440p resolution and high detail settings with ULTRA texture quality graphics. Now, even 1080p on low settings will not work; FPS drops to 60 to 70, which is very unplayable. Previously, before the VOL 7 update, it had 134 to 140 FPS with the aforementioned settings. It is now very unplayable.
Product: Need for Speed: Unbound Platform:PC Summarize your bugAfter Vol.7 Update the performance has been very poor with fps drops etc. just in general lower framerate. Vol.6 and previous has been running fine no issues. How often does the bug occur?Every time (100%) Steps: How can we find the bug ourselves?Just by playing the game, my hardware excels the reccomended specs. What happens when the bug occurs?Poor performance. What do you expect to see?Hoping for a optimisation patch coming soon.
The game started to use excessive CPU, this is the problem. If we look at the vol 7 notes, they wrote that they supposedly solved this problem, but it got worse than vol 6. When I locked it to 60 fps until Vol 5, the CPU usage, which was 20%, reaches 70% in Vol 7 and some cores reach 90%. Therefore, this situation also triggers warming.
The temperature, which used to be between 46-50, is now around 75, although it was locked at 60 fps, and there is liquid cooling. The machine remains at 61 degrees in the Cinebench test.
Meanwhile, the graphics card usage is 50% and the temperature is 48 degrees. What happens if I turn off Vsync? PC will probably explode 🙂
It's like something was added to the game and it started loading directly onto the CPU. Even if it does this, it will do ray tracing. But there is no information about this. Only in the vol 6 notes is there a statement that the reflection quality has been increased. I didn't notice any difference though 🙂
Please check for CPU usage, the game has become much more intensive on my PC. Can anyone make it clear why that's happening or is this a bug? The game has affected my CPU usage a lot, and has remained the same on GPU side. Even during non-intense gameplay, there is >50% usage (@ 4.0GHz)
AMD FSR is useless. I get 122ps while waiting in the garage at 2k ultra settings, and if I turn on FSR/quality mode I get 122fps. Likewise, choosing medium or ultra settings does not make any difference in FPS. The reason is that the game overloads the CPU. Turning on FSR further reduces graphics card usage. This puts more load on the CPU. This causes a lot of bottlenecks.
The game was literally wretched. And you are just looking at all these reported errors. Nothing is fixed. Patch after patch comes out and it gets worse.
I now fall below 60 in night drift races. 55 fps is perfect with 500mbit internet, ryzen 5 5600x, 32g ram, 16gb 6900xt, pcie 4.0 nvme ssd(5500/5000)
That game was seeing 180-190 fps, including vol 5. Even at the heaviest location, it did not fall below 130. No matter what was done, the game is dead.
I am adding two examples.
The first image is NFS HEAT. While waiting in the garage. 182fps native 2k (2560x1440). CPU usage 65% temperature 63 degrees.Core usage is also higher than unbound.
The second image is Unbound. 127 fps and 2k FSR/Quality (1706x960) is on. CPU usage 50% temperature 65.
Even though NFS HEAT uses more CPU, the heat is lower and it gives 50% more FPS at native resolution. Unbound gives less CPU usage but more heat and lower fps even though FSR is on.
Also look at the graphics card usage, NFS heat is 97% and the temperature is 62 degrees (263w), unbound is also 97% but the temperature is 66 degrees(262w). In short, this game heats things up unnecessarily. Thats the problem.
The CPU wattage consumption in both games is the same, 71 watts. How can less CPU usage and more heat be achieved with the same wattage consumption?
Of course, there may be a difference between the technology of the two games, even if the engine is the same, but this situation started with vol 6 and got worse with vol 7. As I said, Unbound was getting 180-185 fps with FSR, native 145-150 fps before.
++ please fix! vol 7 really take out the fun in terms of optimization!
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