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CreemoreTorch's avatar
CreemoreTorch
Rising Scout
3 years ago

BAP BEST GP SLIDERS As Goalie

This is for all the Goalies out there. 

I play G. I play lots of 6s in WOC. I have adjusted the sliders to recreate the speed of Chel, but the authenticity of a real hockey game. (don't be shocked if you see broken sticks lying around from time to time)

For a real Challenge you can boost shot power and accuracy. 

I have played with these setting on both Rookie and Super Star. the major differences are 1. The BAP team will typically have more possession time and therefore shots on rookie setting. 2.When the settings are adjusted to Super Star i found that the players on both teams seem to make more Adjustments, more creative plays/ animations. 

General

Game style: Custom

Attribute Effects 10

Broken stick frequency: 42

Game speed 6/6

fatigue 60

recovery 30

Injury 50

Skating

Back skating 95

hustle Authentic

puck carrier agility 92

Puck carrier skating 96

acceleration 100

speed 100

skating agility 95

Shooting 

1T accuracy: 55

Shot accuracy 60

shot power 60

slap accuracy 52

slap shot power 65

Passing

pass assist 65

min speed 35

max speed 67

sauce speed 50

pass accuracy 85

pass intercept 75

reception ease 80

reaction time 37

control 70

speed reception effect 33

PU type effect 65

bouncing puck reception 55

Puck control

stick in physics STB

Incidental contact loss- STB

stick contact immunity 5

puck control 85

deke impact 30

spin deke impact 40

skating impact 9

** Trust me on these.. the CPU Goalies will be equal to human. 

Goalies

Cover frequency 50

Passing 60

CC reaction time 

CPU: 30

Human: 100

Save reaction time

CPU: 30

Human: 100

Deflection reaction

CPU: 30

Human: 100

Screen effect

CPU: 65

Human:10

screen persistence

CPU: 65

Human: 10

Checking

board effect Non puck carrier 10

Board effect puck carrier 15

hitting assist: 15

Stumble 15

fall ease 15

aggression 60

Hit power 60

size effect 45

speed effect 45

checking/ balance effect 83

preparedness effect 55

incidental contact 16

poke check accuracy 47

poke check power 60

stick lift effect 57

Penalties

cpu penalties 50

Team mate penalties 50

*All penalties all levelled at 50*

AI

Learning 6/6

difficulty 6/6

cpu strategy adjust 6/6

user strategy adjustment 6/6

BAP Strategy adjustment. 6/6

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