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@EA_Aljo wrote:
It was also a different time. There wasn't as much focus on online toxicity and offensive content. The chat box wasn't exactly puppies and kittens. If we still had it, I imagine it would be quite abusive as this has only gotten worse over the years.
You could add profanity filters, different lobbies sim/arcade or heck even pre written messages. All of these would be better option than now.
As for the toxicity, I have been here on forums +/- 10 years, yes it has gotten worse, but so has the game too. You could draw exactly correlating graphs on amount of unfixed bugs/removed features and levels of toxicity. Maybe there’s something to look at? It’s easy to point finger on community in this, but in the end it’s EA that’s responsible creating the community.
@Greyinsi wrote:
You could add profanity filters, different lobbies sim/arcade or heck even pre written messages. All of these would be better option than now.As for the toxicity, I have been here on forums +/- 10 years, yes it has gotten worse, but so has the game too. You could draw exactly correlating graphs on amount of unfixed bugs/removed features and levels of toxicity. Maybe there’s something to look at? It’s easy to point finger on community in this, but in the end it’s EA that’s responsible creating the community.
I can't agree that we are creating the toxicity. We're not forcing people to say terrible things to each other. While it's not fair for us to blame the community, which I'm not doing, it's also not fair to say everything is our fault. There have also been a huge amount of changes based on community feedback. Yes, some bugs are still around while many others have been resolved. No game is going to be 100% bug-free. We are always striving for this of course, but it's also a pretty ambitious goal so we try to handle the most critical ones as soon as we can. Unfortunately, some need to wait. I just don't see lobbies returning as being the savior to drop-in issues. Trolling has been a problem since EASHL started. When I was just the guy on the couch playing daily, I saw it all the time. It was really not much different than it is now in regards to the kind of teammates you had.
Profanity filters are fine, but obviously people still find a way around them.
- TheUnusedCrayon3 years agoSeasoned Ace@EA_Aljo one thing you guys also could have done is add more anti-griefing measures but you also haven't done that either. There have been lists on lists on lists of great ideas to prevent trolling and exactly zero of them have been implemented since the original anti-griefing stuff came out.
And guess what, that anti-griefing method actually WORKED!
It eliminated probably 75% of the trolls from the game. It was a good base to be built upon and was actually well-received aside from the obvious tweaks it needed to stop kicking people playing the game correctly.
And then nothing.
To pretend the toxicity of the community is the issue is absolutely laughable as an excuse. The excuse is laziness and funding from whomever is doing the directing because many of us know some of the devs were ACTUALLY ON BOARD with returning to lobbies back when they would actually speak to us. They were aware of the many flaws with the system.
The only person I've ever heard about lobbies being toxic is from you.
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