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Re: Can we talk about 'muted' A.I.?

So they’ll fix it with a tuner now or in nhl 24?

19 Replies

  • ChiTownSwagger91's avatar
    ChiTownSwagger91
    Seasoned Veteran
    3 years ago
    @drewgriffiths I know. I don’t know why though. There’s so many things they can tweak and make better. Where’s the post game support?
  • TTZ_Dipsy's avatar
    TTZ_Dipsy
    Legend
    3 years ago

    okidokie, we all had a quick bit of fun there but lets get back on course so this doesn't get get locked.

    AI is really important to my club because it's usually just 2 or 3 of us (so at the very least, the goalie is still cpu).
    For how horrible I think they are in general, I'd be able to tolerate most of it if a few simple requests were met - Aggressiveness and "auto backskate" come to mind.
    They currently just stand there in front of the net and do hold the stick out, but don't actively go for the puck. When caught in the neutral zone they start off in auto backskate mode and can easily be taken over by anyone using hustle

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    3 years ago

    @drewgriffiths wrote:

    @TasteofChicago91 They’ve said they’re not doing tuners anymore


    This isn't what I said. It's possible tuners could return. I just gave some details as to why we don't have them currently.

  • TheUnusedCrayon's avatar
    TheUnusedCrayon
    Seasoned Ace
    3 years ago
    @EA_Aljo we know though. The writing is on the wall that they're not gonna do tuners because if they were going to be tuners they'd be here by now.

    They should have had tuners for opening night because both technical tests were littered with people yelling about what a broken mess the game was tuned to be. The first thing that should have been fixed was the pokechecking nerf to speed because literally everybody was on board saying it was wayyyyyyy overdone. That was a layup for anybody working on the game to adjust.
  • PlayoffError's avatar
    PlayoffError
    Hero
    3 years ago

    @TTZ_DipsyAs you know a big part of the problem with AI in club threes is that there doesn't appear to be threes-specific positioning logic.  In this clip we could have played this better ( my defenseman was expecting me to tie up my opponent) but what the AI does isn't excused by any of that.

  • TTZ_Dipsy's avatar
    TTZ_Dipsy
    Legend
    3 years ago

    @PlayoffError 

    Yeah I've always just assumed the 3v3 cpu is using the 6v6 logic system - could explain why even the D keeps trying to aggressively crash the net and doesn't know what to do down low

  • drewgriffiths's avatar
    drewgriffiths
    Seasoned Veteran
    3 years ago

    @EA_Aljo Yes, I read that detailing why. While it’s equally possible they’ll return, they may also not return and you’ve misinterpreted what I said. “Anymore” doesn’t mean “permanent” in any way. Interpreting the use of “anymore” as something permanent is pretty subjective which is understandable since I can imagine people here can take apart every word you say here and spin it in such ways that favour their own beliefs and bias towards or against the game, EA or any of its employees.

  • KidShowtime1867's avatar
    KidShowtime1867
    Hero
    3 years ago

    And from another video from a different thread.. the A.I. at the front of the net literally skates away from an approaching puck carrier:

  • TheUnusedCrayon's avatar
    TheUnusedCrayon
    Seasoned Ace
    3 years ago

    @KidShowtime1867 wrote:

    And from another video from a different thread.. the A.I. at the front of the net literally skates away from an approaching puck carrier:


    It's quite easy to see the aggression being cranked down so low is affecting AI positioning hard. I kinda wonder if that's the reason for the overtime bug where the two players on defense don't even want to play in their own end. 

  • Sega82mega's avatar
    Sega82mega
    3 years ago

    @KidShowtime1867 wrote:

    And from another video from a different thread.. the A.I. at the front of the net literally skates away from an approaching puck carrier:


    Maybe if the A.I wasen't so mobile and could more concentrate to take good positioning infront of the net.

    I picture myself if this was a sekvens from real life, the LD would just take a position a little bit to the goalies left side of the crease to block shots, passes and rebounds, not constantly move left to right in lateral.

    People are so fast with learning AI patterns, I think that little 'tweak' when the attacking player put the puck far out to his right before he attack the net, is enough to fool the A.I to think a cross crease pass is coming and therefore leave the much more importen place infront of the net.

    I also wish that 'deke' when you just glide and pump your way through could disappear.

    It's too powerful and no direct counter-move as a defender more then to be totally passive.

    If you go body on them, that's when the 'hit bubble' occur. 

  • Sega82mega's avatar
    Sega82mega
    3 years ago
    Next level for this serie have to be development of the A.I.

    We can't be too far away from having AI with a much more comprehensive approach.

    Today it's too easy to seperate a human vs AI.

    Imagine if the A.I could collect information from the opponent dependent on experience from situations that happened before.

    That would force humans to constantly renew our way to think/attack.

    No situation would feel exactly the same.

    Instead of how it often feels now, you learn how the A.I react to diffrent inputs and once you've learn it, that's no problem to use that knowledge repeatedly and the A.I fall for it, every time.

    Probebly a big reason why the game is so fun at the beginning, when people havent yet figured out the moving patterns of the A.I.

    So just imagine how good it would be for the fun factor if we never really was able to learn exactly how the A.I 'thinks', meanwhile the A.I can figure out how the human thinks.

    Would love that, please EA, put all your resources to the development on a really smart high-tech A.I. That could really be the game-changer we all so needed!
  • bruanor09's avatar
    bruanor09
    Seasoned Veteran
    3 years ago


    a year ago, a couple of years ago, there were certain algorithms.
    defenders, goalkeepers.
    it would probably even be enough to randomly include them so that there are no similar game schemes
    or different links (and or) players include a random algorithm.

    Or already move away from this scheme new game every year.
    we have to play with the same problems for a whole year

    let it be difficult for the whole team, but for the goalkeeper, you can change the algorithm