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dogheels's avatar
dogheels
Seasoned Veteran
7 months ago
Solved

Checking

Playing the AI teams in SBs. I notice that the checking seems to be a little lopsided. What I'm getting at is. Whenever I try to check the AI opponent, my player seems to have no real effect in stopping or slowing that opponent. Unless I am able to apply a shoulder check. But the Ai seems that every time they come into contact with my players, they are able to knock my player off stride, slow progression, or disable the puck. Have to admit, that I am no advocate of this new checking system. Before, it was more balanced, where hitting an opponent, slowed him, knock him down, or was able to corral him from further play. Now it just seems. LOPSIDED. like I stated. And please don't ask for a video of this, as I am sure that I'm not alone regarding this issue. And sending in videos, has proven in past experiences, to get no where.

Edit: Moved the HUT forum. -CM

  • @dogheels 

    I can't help without video as hitting seems to be working fine in SBs and we're not getting other reports of this. I'll keep an eye out for them though. Thanks for the feedback.

1 Reply

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    7 months ago

    @dogheels 

    I can't help without video as hitting seems to be working fine in SBs and we're not getting other reports of this. I'll keep an eye out for them though. Thanks for the feedback.

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