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j0rtsu67's avatar
j0rtsu67
Rising Adventurer
5 months ago
Solved

Difference in gameplay between club and drop in?

Hi! 

Last night when club games were broken (instant dashboard when search start, hopefully fixed by now...) we decided to try drop in instead.

Before we got in to game, one player of my team said "it's totally same as clubs" but to me the movement of the player and the gameplay felt very different compared to club games (I used same build in both, "Bones").

Connection wise there was no difference, ping was 10ms like in most of our club games.

Is there different tuner/preset between club and drop in?

@EA_Aljo 

3 Replies

  • j0rtsu67's avatar
    j0rtsu67
    Rising Adventurer
    5 months ago

    Really? How about player attributes? Is for example Bones exactly the same in both modes?

    Character feels somehow more agile, faster and "hectic" in drop ins. And like I said, connection was 10 ms straight line in both.

    If you say they are exactly the same, that's ok. Feeling is different though.

  • EA_Aljo's avatar
    EA_Aljo
    Icon for Community Manager rankCommunity Manager
    5 months ago

    @j0rtsu67 

    They are exactly the same so I really don't know why it would feel different.

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