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@EA_Aljo wrote:
@KidShowtime1867 wrote:Obviously I'm in the minority on this, but I'm uncertain how anyone who wants this game to be sim would agree that accelerating from a body check attempt is favorable to a more nuanced and positional approach to body checking.
I don't consider the hitting mechanic to be perfect, but the recent change did add responsibility to the hitter which opened up the game a bit more. But I'm outgunned on this one and the community has spoken. Looking forward to abusing the heck out of this again.
I agree. I preferred the changes to hitting, but obviously much of the community did not feel the same. I'll say it once again, we get requests for the game to be less arcade and then get complaints when that happens.
Because majority play HUT and the money is in HUT. It's no different than FIFA or Madden. This hitting affected HUT to a point where periods would go by without a hit from either side. Find a middle ground. I appreciate their efforts to fix the hitting speed boost but if the fix kills hitting then how do you expect players to defend?
Back out for truculence, but watch every single replay. What a time saver. 😆
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