Forum Discussion
@rsandersr47 wrote:
@JagavekovI'm fine with no dump ins tbh. Also puck battles are hard to figure out.. should there be a bit less perfection with puck control? Sure! But there have been what 5-6 Michigan goals in NHL history? I scored 2 in my VERY first 6's game. Had 1 in 5 quick 3's games in a row.. I've probably had more hip checks than I've ever seen in the NHL. Broken glass, cool way to have an unneeded faceoff and stop play! Cool! Broken sticks are back!? Awesome! I have been begging EA for the ability to break my stick on a goal attempt! *sarcasm* I think some things should be diff from the real sport like Broken sticks.. why add that? I also like the stronger puck control but it's too good you can be poked and just reach back and regain possesion and slide right by a defender because offense takes precedence.. They also stop play for icing many times even when the offense gets there first so stoppage in play.. forces fights to stop play.. why? I'm just so sick of all the stops in play. Then the post goal sequence where we get to see our player's sweaty face and your teammates just skating behind him like their dog just ran away and you can't skip it..
I guess what I'm saying is I do want more real hockey BUT without all the stoppages in play. Dump in to me feels like a stoppage of sorts. I like continous puck movement and controlled entries. Hip checks and Michigan goals are insane.. I'm fine with the Michigan being in the game but 1 button and any build can do it? Wild. You should NEED the X factor ability for it.. honestly, it should have to take up a player's zone ability. Then when you face that player you are fully aware you need to watch for it. People on here say it's easy to defend and it can be but when they snake around the back of the net and you're blocking the 1T on the opposite side... you're giving it up if someone isn't able to get there in time.
Sorry buddy, but this post is the definition of why the devs are confused, people that plays this game are confused 😐 By trying to please each and everyone, it becomes a ball of confusion…
You are fine with:
- No dump in's
- No puck battles
- No broken sticks
You don’t like:
- The goal cellys
- Any sorts of stoppage of play
You are not sure about:
- The Michigan
- The dump in's
- The hip checks
See what I’m trying to say ? Each and everyone got their opinions and likes and dislikes in the game. Because of what ? Because the game over the years derived from REAL HOCKEY pure and simple. And now we have this….A big ball of confusion !
Again, I will say it again, this game really needs two versions. One for REAL HOCKEY with dump in’s, puck battles, board battles, broken sticks, puck that gets deflected in the crowd and so on and one version for people that wants to just smash buttons as quickly as possible and trying to counter cheese with cheese with fluorescent skates and clown gears.
I'm not entirely sure how you thought I was unsure on any of this.. when playing a video game you want the least amount of simulated factors.. puck possession is a big one.
They're not gonna make two games.. they hardly focus on one. I think EASHL should not have some of the things listed and threes mode should... but you're not getting 2 games. Especially not one for online and offline as I've also heard before.
- PackBeak2 years agoRising Veteran
real hockey is more messy.. there is no way to program puck battles without it feeling unfair for whomever loses the puck..Get rid of the heavy aim-assist on poke checks, have pokes actually do something along the boards (make attacker have to pick it back up). They could do this, it just slows the game down and hampers offense - which they clearly don't want to do. At least not in the way of killing the rush and having poke checks be OP because people complain about it all the time.
- rsandersr472 years agoSeasoned Ace@PackBeak Buddy if poke checks are stopping you I dunno what to tell you.. they have almost 0 power.. there is a whole post on here about how ineffective they are. Maybe you play a diff mode or just play forward and aren't scoring enough..
- PackBeak2 years agoRising Veteran
It's like you didn't even *ing read what I said. I said have poke checks do something along the boards, they probably don't want to do that because it would hamper offense. You hear heavy aim-assist and start calling me bad at the game 🤯🧠. Aim assist meaning it helps you aim at the persons skates or in the complete opposite direction a lot of the time.
This thread is spiralling, shut up. lol
- 2 years ago
Again, dump ins, not confused.. real hockey is more messy.. there is no way to program puck battles without it feeling unfair for whomever loses the puck.. unless you have some idea? Dumping the puck in is for scrumming it up. Not good for a video game.
See, I was not confused. You want hockey but you don’t want hockey plays that happens 30 times in a real game ? BTW a battle for a puck, results in a winner and a loser, even if you think it’s unfair. And yes Hockey is MESSY and my setup in 23 does just this. Not for everyone, but yes I have some ideas 😀
They're not gonna make two games.. they hardly focus on one. I think EASHL should not have some of the things listed and threes mode should... but you're not getting 2 games. Especially not one for online and offline as I've also heard before.
Can a guy have at least a dream ? And you said it "they hardly focus on one"… That’s because of all the confusion… Just have a quick look at this forum, you’ll have your answer 😀
- rsandersr472 years agoSeasoned Ace@PernellKarl027 What are your ideas for how loose pucks should work?
Having just random winners and losers for loose pucks all game just doesn't sound like a fun game to me I guess.. I love real hockey and watch a little over 100 games a year but in a video game? If i want real hockey I'll go play real hockey. At some point it will just feel like I'm literally simming a game if the puck is as loose as it should be.. it would be fun for offline play, sure. But a competitive game? No, that would just cause mass frustration if it played the way it should. I think if I had a franchise or be a pro I'd like the game to feel messy as it should be but not in EASHL. Messy diminishes a skill gap. If NHL wants to grow an esport market within EASHL that's what they don't want.
This is the same reason many (like myself) don't want broken sticks or now broken glass.. it stops play and shrinks the skill gap (mostly the broken sticks) why add randomness to a game that you want to play competively? It's like playing a game like pokemon, you have moves that can 1HKO but about a 10% chance of it hitting moves like this can and have destroyed competitiveness. At 10% its a random outcome. You can try to plan for that but it's not ideal as it's a low percentage chance. Again, these things are fine when I play offline. If that's your cup of tea, cool. But if you just want the game to cater to you to close the skill gap and make the outcomes more random online.. yikes. Competive coin flip competitions aren't my thing.- 2 years ago
@rsandersr47 wrote:
@PernellKarl027What are your ideas for how loose pucks should work?
Having just random winners and losers for loose pucks all game just doesn't sound like a fun game to me I guess.. I love real hockey and watch a little over 100 games a year but in a video game? If i want real hockey I'll go play real hockey. At some point it will just feel like I'm literally simming a game if the puck is as loose as it should be.. it would be fun for offline play, sure. But a competitive game? No, that would just cause mass frustration if it played the way it should. I think if I had a franchise or be a pro I'd like the game to feel messy as it should be but not in EASHL. Messy diminishes a skill gap. If NHL wants to grow an esport market within EASHL that's what they don't want.
This is the same reason many (like myself) don't want broken sticks or now broken glass.. it stops play and shrinks the skill gap (mostly the broken sticks) why add randomness to a game that you want to play competively? It's like playing a game like pokemon, you have moves that can 1HKO but about a 10% chance of it hitting moves like this can and have destroyed competitiveness. At 10% its a random outcome. You can try to plan for that but it's not ideal as it's a low percentage chance. Again, these things are fine when I play offline. If that's your cup of tea, cool. But if you just want the game to cater to you to close the skill gap and make the outcomes more random online.. yikes. Competive coin flip competitions aren't my thing.See, that’s where and when I’m talking about confusion, lol ! Cause I never, ever talked about ONLINE or EASHL when I made my points…
Im certainly not the expert for Online portion that’s for sure 😉😂
But saying all of this, the REAL NHL game is as competitive as it can be. No ? And hockey is FULL of randomness. Why would it be different if I would play On or Offline ? So that if I would play ONLINE to keep a good record and not random things screw that up ?
At the end of the day, hockey is hockey and random and unpredictable stuff can and will happen all the time. Just ask the 80's USA Miracle on ice team 😉
Would you rather lose a game of EASHL that you’ve been hit about 20 times with a Hip Check that made you fall face first on the ice, or losing cause your stick broke on that last Slapshot that MAYBE would have gone in ??
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