@EA_Aljo I am curious to know if this was unintentional or not for both being in the game or not being mentioned in the patch notes, but the hitting has really changed in that your speed is no longer staying consistent when attempting a body check. I know you guys were looking to get rid of the speed increase in previous patches and maybe this was a result of that happening but was this intentional? Was the initial body check startup animation not based on your players speed but a fixed value which is why people would speed up when starting the check? I'd love to hear any feedback you may have on this, thanks. As a side note, I am not against the change, but it would have been nice to have been given a heads up about it in the patch notes as that is a pretty significant change to gameplay.