2 years ago
NHL 24 AI Feedback
I cannot stand the control play, the new plays, the players don’t even get the dam puck when it’s right in front of them, the computers don’t even make defensive plays at all in the attacking zone, I...
@Limp_KidzKit wrote:At the end of the day i hope i proved that this was not a well exectued forecheck.
Not in the slightest lol but it was a valiant effort.
It's hilarious that every player was covered properly in their own zone which forced the turnover. Literally the exact reason why you forecheck.. and you're trying to say it wasn't well executed 😃
Why are you dismissing my valid points? I find it extremely rude. I'll explain again since apparently I didn't even "slightly prove" simple forechecking concepts.
At the start of the video:
Was that where "everyone was properly covered" as you claim? I want to understand if we're talking about the right time/spots in the posted video. Just the lack of pressure already proves (not an opinion but objective proof) that the forecheck failed. A forecheck requires pressure to work. We're already at a numbers advantage based on what we have to work with on the video because they have a dman starting the breakout uncontested with 2 options which means what should be Winnipeg's forechecking numbers are at a 1 to 3 disadvantage. 1 to 3, is that a sign of "proper" coverage? If we were playing football, would a trips formation be countered by 1 defensive back? that's proper coverage? I think we can safely say 1 to 3 objectively proves the coverage did not meet the required criteria to be considered "proper."
Another 3-5 seconds goes by (IRL they'd already be on the back leg of their 2-on-1 WPG just gave them freely) and we see:
So again, this is objective proof that we have failed as an offense to put the defense into a spot that's ideal for a turnover. We lack a force, our original force side was broken, we still lack puck pressure, carrier still has options, we have also now given a free clear up the boards. Objectively, we can say the coverage did not meet the required criteria to be considered "proper" once again.
Again, a reminder of universally established and accepted rules of a 1-2-2 forecheck assuming the goal is to force the puck strong-side which this scenario is clearly an example of:
Now, return to your clip...
So now, everything else is moot about "forechecking positioning" as the forecheck was broken. This is "mayday maday, abandon ship" territory.
Unfortunately we get huge defensive blunders by Winnipeg that Toronto failed to capitalize on:
And so now after all that "proper positioning" I'm seeing that one board pass would've lead to the most dangerous rush in hockey that all coaches fear. Did I explain that well enough? Feel free to add your own commentary if any of my observations are misguided. Again, you didn't provide any context to this scenario so I can only work with what I have in the video.
Isn't 55 Scheifele? So 13 (Vilardi) is the F1, 81 is the F2 etc. There is no D in the video. This is probably 1-2-2 passive.Tons of text which was quite nice to read thanks for that and I totally agree that EA has bo idea how the forecheck works irl, but in the end he managed to intercept the puck so it's kinda ridiculous to do so much effort to prove that he "failed" in his forecheck. Besides the basic rules of fc (at least in my country) 1. Puck pressure, 2. Support 3. Coverage. I see all the principles happening here.
@NeonSkyline21 yeah absolutely like I said in my post that I am not happy with the forecheck is programmed into the game nor the strategies in general. But I find it a bit odd to go to that far to prove a point, when the other poster is just trying to show his approach in the context of a videogame.
@Zkibu wrote:Isn't 55 Scheifele? So 13 (Vilardi) is the F1, 81 is the F2 etc. There is no D in the video. This is probably 1-2-2 passive.Tons of text which was quite nice to read thanks for that and I totally agree that EA has bo idea how the forecheck works irl, but in the end he managed to intercept the puck so it's kinda ridiculous to do so much effort to prove that he "failed" in his forecheck. Besides the basic rules of fc (at least in my country) 1. Puck pressure, 2. Support 3. Coverage. I see all the principles happening here.
@Zkibu I appreciate this response as it's well thought out and offers me more to build on now, thank you! I "go this far" to "prove a point" because we see the SAME EXACT THING happen to our community members who post videos about offense vs defense balance and we always see "well you could've done x, y, and z" while missing the "high-level" point of the video, so I am merely providing my knowledge of the sport at a deeper level than many ask for in the same manner to show why doing a FC or NZ concept 50% right really isn't "right" and that it doesn't mean there's proper hockey concepts programmed into this game which my point. So, how are should I go to express my opinion? I feel like I can't make my points without providing context, concepts, and then applying to the videos provided. Again, I see feedback here all of the time that videos are too short, no context to the play, you couldve moved .1 milimeter this way to correct, so I'm being a resource for the community to provide that knowledge of the real sport to further our discussions around AI improvement. I don't see how adding tons of context and information is "going too far" I actually see it being the contrary. If I simply said "AI isn't programmed to play hockey" while failing to provide evidence, I'd be merely a "complainer" who doesn't have any real proof. So it's a fine line. I find it odd you find adding context and information to be arrogant...I'm simply providing what I feel to be the necessary infromation to backup my claims rather than being another complaining voice with zero context. My apologies if I came across as rude.
Back to the scenario at hand - 55 being a forward is a great point - it's actually why I asked Showtime to provide me with additional context to this play as this four second clip is what we're all supposed to use as objective proof that the AI can play hockey which we all know is an extremely small sample size.
I also think we can all admit that results-driven analysis isn't indicative that "everything went right" correct? I mean, we see "proper" coverage get beat simply by an excellent 1v1 move being made, and we see "improper coverage" leading to turnovers all of the time in real hockey. We can't say that something "worked properly" due to the result of a FC or a trap just because the other team didn't execute. That doesn't "prove" the AI were programmed to play a certain FC or NZ correctly. Am I wrong?
Back to your point, I approached this scenario as a failed FC assuming where guys are off-screen as it's a very small picture with 5/10 guys missing for 2 of the 4 seconds, and 4/10 guys missing the back half. But at the end of the day, my point is still going to stand that F1 attacking the puck is not objective proof that the AI knows hockey nor is this video objective proof of proper coverage and I'm going to explain why. After all, that was the argument. Showtime argued that his 4 second clip showing 30% of the ice is hard evidence that the AI are programmed to play hockey and I disagreed with evidence to the contrary.
Moving on assuming this is a one-man deep scenario (with 55 and 81 being high right?) and we're actually seeing a "1-2-2 Blue" being executed - then we are now discussing essentially an aggressive NZ rather than a FC.
If we're executing a 1-2-2 NZ, there's two common concepts that are usually applied interchangeably throughout a hockey game due to what fits the scenario properly:
If we go back to our video, let's apply these rules and see if we truly are getting "proper" coverage:
So again, back to the original point of this entire discussion:
So in closing, how is all of this context "ridiculous?" I guess to answer your list:
1. I do not see puck pressure until there was already multiple passing options for the puck carrier. The pressure was late
2. Support - we lack strong-side support here. Boards are wide open.
3. Coverage - Again, the D partner is open, boards are open, we have two guys essentially beat here with a strong-side boards outlet. IRL, this an easy chip up the wall two 2 forwards in the NZ and the weakside D IRL would read an easy up and easily jump the play here as we see 13 "beat" by design right? 55 beat by being flat-footed and not covering the wide open passing lane...and we also see 81 covering the C which means the weakside D is unaccounted for in the backcheck. This is how fast IRL hockey moves at the upper-level. Thinking about the play up the ice is why you need to be so disciplined when executing FC's or traps.
So again, if everytime a puck doesnt get poked perfectly we're going to say "well you couldve been 1/2 a foot left, you couldve feather LS a bit more, etc. when answering "why did the offense get rewarded" then I think it's rather fair and less than "ridiculous" to say "this FC or this trap only worked due to a mistake by the offense" no? It's imperfect game. Its an imperfect sport. You dont have to execute things to perfection for success, but that doesnt mean things are executed to perfection just because you had success. These are the same conversations we're having about game mechanics in other threads, I'm just applying it to hockey concepts.
@Limp_KidzKit by no means I wanna discourage you to not post actual hockey insight. I have read your post about the systems which is great, shame that the discussion ended shortly and EA clearly didn't haven't read it. Maybe we'll see in the future some breakdown about the breakouts.
I wonder how hard it could be to program for example in NZ 1-2-2 whther it's blue or red F1's skating line in an arc instead of directly beelining into the puck.
Overall I just felt that there was going somekind personal beef instead of actual discussion, but no worries in the future I'll minä my own business.
Fix ai rookie no rookie