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@Stubo_NHL24 wrote:This used to be a game that took skill to be good at. Many of us have spent decades trying to master the skills to get where we are now.
It still takes skill. Many of the 'skills' you may have mastered will be fine-tuned, adjusted or flat out removed as the game engine evolves. Adaptability is really the best skill to have when it comes to being competitive in a yearly sports title. If you took time to master The Michigan and are now salty that it can be done with one button - then master the one-button approach. Adapt. And stop giving credence to those who claim one-button Michigan's are ruining the entire game. They're not. I've played countless Div 1 6's games and countless OVP games and have only seen the Michigan attempted a handful of times and only been scored on once with it.
@Stubo_NHL24 wrote:It's more than obvious that EA have given up on us loyal fans
They have not. There's a ton of patch notes that revolve around updates made to this year's game based directly on feedback obtained here.
@Stubo_NHL24 wrote:dumbed the game down that much that just about anyone can pick up the game and start winning.
None of the changes made in NHL 24 have given anybody (new or old users) the ability to just "start winning" at will. Some of the changes may have made the game more accessible to certain users, improving their ability to win more consistently. Conversely, older users who get stuck in old habits, refuse to learn anything new and otherwise dismiss any and all advancements in the control category are being schooled by perceived 'newbies' and aren't happy about it. Again - you need to adapt.
@Stubo_NHL24 wrote:It's (pressure system) in place so those that have any skill or have a stronger team are held back due to ridiculous fatigue mechanics and useless line changes that work when they want.
Not true. The pressure system was introduced to refresh the meta and reward users who are able to successfully get high quality scoring chances while simultaneously preventing the other team from clearing the puck by way of causing turnovers, landing big D-Zone hits - and this is all BEFORE the pressure system is activated. Once activated, the onus is on the defending team to navigate that puck out of their zone by way of flip dumping (which does work, despite what some trolls here will try to tell you), making passing plays, chipping the puck off the glass, etc.
All of these tools are available to you. Don't listen to haters who insist everything on the defensive side of the puck is nerfed, broken, etc. A defeatist attitude will ensure you continue to entrench yourself in bad habits.
@Stubo_NHL24 wrote:When do you ever see the CPU having a full team on the ice that's totally fatigued... You don't!
Because the CPU understands line changes and when to call them. If you're doing auto line changes, then start dumping the puck once you've heard the coach call for a change. If you're carrying it into the zone and causing turnovers, your players will abort their line change. You need to get the puck deep to get a line change. The CPU knows this inherently.
@Stubo_NHL24 wrote:When the opposition has full pressure it wouldn't matter if you had a full team of 99 ovr players, you ain't getting that puck until there's a stop in the game
This just isn't true. If you're experiencing this consistently, then I would suggest lowering the CPU difficulty until you've been able to master the skill of getting the puck out of your zone.
Before the attacks come, I despise the pressure system. However, the changes made throughout the year have improved my general outlook on the 'feature'. That said, I'd still love for the gimmicky nature of it to be removed in favor of a system that penalizes teams in a similar way for keeping a line out too long while forcing manual line changes in modes like OVP and HUT. Being able to manage your lines should be introduced into the current META and I believe the 'pressure system' would jive nicely with something like that.
@Stubo_NHL24 wrote:using total control and is more effective than those using skill stick, which takes timing and skill to be good at.
The current game is intended to be played with total control, while users still have the option to use skill stick. The only change in Total Control is one button dekes and one button hitting. These still take skill and timing. If you're still using skill stick, do yourself a favor and start learning total control.
@Stubo_NHL24 wrote:Honestly I can't believe how out of touch EA and their devs are with the NHL community, especially the loyal fan base.
They've been pretty communicative this year. Just because the game doesn't immediately give in to your specific requests, doesn't mean they're out of touch or not listening.
@Treatmentworke66 wrote:,they nerfed the puck flip to ensure that the pressure system worked
Here's a reminder that flipping the puck does work. And Another.
- KidShowtime186710 months agoHero
@Treatmentworke66 wrote:
@KidShowtime1867Here's a reminder to you no it doesn'tSo how do you explain the fact that I've provided dozens of in-game examples of it working just fine?
- Treatmentworke6610 months agoSeasoned Ace@KidShowtime1867 You've provided nothing of what the op was talking about
- thebrazenhead7510 months agoSeasoned Adventurer
Now show a video of being able to do a flip dump on your back hand after your C wins the face off to you as a Dman that clears the zone in an EASHL 6’s game.
It was very possible in previous years and a set play many used to clear the zone and also to spring your winger for a breakaway. It has obviously been nerfed to help with their “pressure” system.
- KidShowtime186710 months agoHero
@thebrazenhead75 wrote:Now show a video of being able to do a flip dump on your back hand after your C wins the face off to you as a Dman that clears the zone in an EASHL 6’s game.
Club was busy last night, so I had to play a drop-in to get these clips:
@thebrazenhead75 wrote:It was very possible in previous years and a set play many used to clear the zone and also to spring your winger for a breakaway. It has obviously been nerfed to help with their “pressure” system.
Like this? It's not EASHL but the method still applies:
- KlariskraysNHL10 months agoHero@KidShowtime1867 You can't win this one. They just want the old version back that gave 100% safety of it getting out of the zone. They don't care that Mike explained they are content with the results.
- thebrazenhead7510 months agoSeasoned Adventurer
The back hand flip to clear the zone was a common play. So easy in real life that even a beer league player could do it. Also it didn’t also work 100%. Sometimes if your aim was off it would clear the glass (penalty) or if your timing was “off” it wouldn’t have enough power to clear the zone. Now it’s very rare to accomplish it.
Who is Mike anyway and what did he say about it?
Why should myself as a consumer care if “they’re” content with the results? Just because they’re content with something in their game doesn’t make it right.
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