poke check
- 2 years ago
I believe the OP, like myself and many others, is irritated that you cannot position the hockey stick without starting with a risky/clumsy/directionally-assisted/speed-reducing poke check.
I have discovered that if you position the right stick before pressing and holding RB/R1, you can sweep the stick without activating the poke animation. However, because hitting is mapped to the right stick, you cannot position the right stick up or down before pressing and holding RB/R1. Therefore, when wanting your stick positioned in the up or down direction, you are forced to either start with an unwanted poke or to start with your stick in the wrong direction and sweep it (dangerously) into the spot you wanted it in the first place.
[Side note: a very little known control (due to the lack of instruction) is the R3 click poke check that can be done while holding RB/R1 to sweep.]As I’ve suggested before:
- Hitting should be removed from the Right Stick entirely (being that we aren’t given directional control of our hits with the Right Stick anyway, hits might as well just be a button)
- Right Stick alone should be two-handed, non-sweeping stick positioning in any direction
- Holding RB/R1 while using Right Stick should extend/one-handed/sweep your stick positioning.
- and Poke Checking should be just be R3 click
Stick Checking would look like this:
I know you’ve already seen this Aljo, but for others reading this discussion, please check out my control layout suggestions where I take things even further with the use of Elite/Pro controllers (that have paddles):
https://answers.ea.com/t5/General-Discussion-News/REAL-Total-Control-Not-Arcade/td-p/13161058