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Yes exactly! I like the way you think.
This is exactly what I’m looking for with the new Defense controller layout that I’m proposing; take another deep look at the diagram. It’s the main reason I started this whole idea in the first place.
Actually, the “Defense” layout could be called the “Without Puck” layout. Whether or not you’re on offense or defense, if you don’t have the puck, the Skill Stick is used entirely to control your hockey stick.
However, you wouldn’t need a shoulder button to pickup/receive, you simply need to have your stick in the correct position. As @Tigidooh mentions, it would be necessary to have a lot of assistance receiving the pass (otherwise it could get too sloppy out there). But, like you said, “Based on your player's attributes, you get more/less forgiveness with how close you are to the puck”.
(Something would have to be done to my new control layout to include one-timers. Maybe this is when, as a person without the puck in your offensive zone, you’d have to hold LB to activate one-time shots on the Skill Stick. Because otherwise, pushing forward on the Skill Stick would just put your stick out in front of the player which would be useless. )
I don’t think this is too ambitious. In fact I think it’s what the game is missing. And, ultimately, the game should simply offer more modes of play from “Pure Arcade” to “Pure Simulation” with tiers in between.
@ssoliz91
--the game should simply offer more modes of play from “Pure Arcade” to “Pure Simulation” with tiers in between.--
Now I will sound like the guy that only has negative thoughts on everything lol 😅 ...Actually, it's both, positive and negative...
Pure Arcade and Pure Simulation modes are actually an awesome idea but there's a real problem that come with this....the size of the nhl community. Spliting the community in half once more would be pretty hard to take. Now you have to imagine most of the modes we have now...and double that. I can already hear the crickets singing in the lobbies and the search time doubling or more. The outcry would be huge.
In other hand, it could be a great addition to solo mode or versus mode such as HUT.
Maybe if the game was only on one generation and the entire community altogether, it could work out...but until then, I'm not so sure. You would be best working out a well balanced in-between arcade-simulation close to what you get now.
- ssoliz912 years agoSeasoned Veteran
Fair enough; it is a small community relatively speaking.
Here’s a wild idea:
What if they stopped releasing a game year by year and simply made one game/app that perpetually updated and evolved. So it wouldn’t be called NHL 24, 25, 26, etc., it would simply be called NHL. And instead of paying a one-time fee every year, you pay a monthly fee of $5 (USD) which would come out to $60/yr.
- This would keep the entire community inside one game/app making online matchmaking so much better.
- It would also be a good way to attract new players, as it wouldn’t be such a heavy financial commitment to try out the game for the first time.
- It would also remove the headache of every year losing progress and needing to start over in whatever mode you play.
- Of course they could always generate more money with in-game purchases for the next level of customization that people like in games like Call of Duty.
- If you want, you can always use old rosters from years prior when playing with your favorite teams offline or in Online Versus.
- 2 years ago
I'm not sure I want to see such granularity with the controls, but I appreciate the effort. We do need to drastically slow this game down to real speed levels, making passing either full-manual or near full-manual, and we need incidental contact to be a much larger aspect of the online game so that body positing matters much more than it currently does.
I don't see the community getting behind 1000 controls, but I do believe if we could make the skill gap with our current selection much higher (closer to a game like rocket league, or slapshot: rebound) then we'd see a lot more real hockey from this series without needing to "main" the game to simply remember all of the controls.
- EA_Aljo2 years ago
Community Manager
You can already use full manual passing by changing the sliders. For online, it's the online pass assist slider. I have a feeling fully manual passing would be more frustration than fun for most players.
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