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TheUnusedCrayon's avatar
TheUnusedCrayon
Seasoned Ace
2 years ago
Solved

The poke checking is so badddd

You shouldn't need 92 poking and gold stick em up to consistently poke the puck.

It's so bad and so slow. I get that you want offense but when offense can literally skate through you because you poke and the extension of the puck is so slow that you can't even pick the puck up because you have to finish your animation it's absolute lunacy.

Balance in this game needs some effort put in. 

  • Jagavekov's avatar
    Jagavekov
    2 years ago

    @KidShowtime1867 wrote:

    @Limp_KidzKit wrote:

    Am I crazy here or did theoffensive player make a super good play that I'm not seeing?


    watch the clip again. Tell us which player's skates stop moving while the puck moves forward. There's your answer. 

    Some of you want the poke check to be an instant possession button, while others are clamouring for more loose pucks. You can see in this clip that the puck is loose and is reacting to the sticks touching it. Do you all want this to be an instant possession by the defender? 

    Regardless of your real world experience level, a poke check (thrusting your top-hand forward in an attempt to use your stick to dislodge a puck) will result in some slowdown/reduction in acceleration/speed. 

    In that scenario, the puck was successfully poked. However, because the trajectory of the puck matched the trajectory of the puck carrier (who was still skating) and the subsequent bounces were fortuitous for the puck carrier, they retained possession. 

    This clip demonstrates where a shove is ideal. The player models are literally interacting with each other, and rather than play the body, the player chose to use a poke check. Wrong move. Paid the price. Nothing wrong in that clip. 


    I guess you need to teach Charlie McAvoy how to play defense?  Lots of poke spamming there and no shoving until the puck is knocked loose!  

    No one is asking for an instant possession change.  The puck should have been knocked loose and gone in the direction of the corner, to result in a loss of possession, 50/50 puck, or at the very least result in the offensive player being in a less advantageous position like this:

    And this is all beside the fact that the "fortuitous" bounce is unbelievably unlikely, if not physically impossible.  Also, you have no problem with poke checking losing tons of speed but not loss of speed pick the puck back up on an awkward backhand angle at full speed.

151 Replies

  • TheUnusedCrayon's avatar
    TheUnusedCrayon
    Seasoned Ace
    2 years ago

    @EA_Aljo wrote:

    @TasteofChicago91 wrote:

    I can relate to your play style. I am a stick first type who tries to play smart and positionally sound. The hip checks were getting crazy because as a d man you could pass the puck out and then here comes the hipcheck from a mile away knocking you flying.. which takes you out of the play.. it was disrupting the natural flow of things.. 

    anyhoo to my point.. do you find that sometimes the poke check doesn’t make sense? For example do you ever notice it’s easier to poke from behind on a breakaway than it is to poke at someone in front of you or angle beside you? 

    also do you ever find it frustrating when your player just decides to do a weak poke animation and seems like he’s barely trying to knock the puck away? Or when you poke it but it barely nudges the puck or it goes right back on the stick of the other player? Maybe puck control and the speed of weaving the stick on offense can be looked at? It seems too easy to skate into traffic or to skate through a positionally sound d


    Yeah, I get plowed often after making a pass. Sometimes it's multiple players going for the hit. While it's annoying, it at least takes a an opposing player or 2 out of the play and gives my forwards more time and space to do their thing. So, we often end up scoring because they've decided to lay me out while my teammates are breaking out and they're now behind the play. 


    I haven't noticed weak poke animations. As far as I know, the animation is always the same. Sometimes you make weak contact with the puck though. Which is probably what you mean. Regardless, yeah, those are frustrating, but better contact would have been made if I had narrowed the gap and hit the puck stronger. I think that's more of an issue with my play than the game because a high amount of my pokes send the puck out of reach. I do also have those times when a couple pokes are made and they just pick it up again. That's due to positioning, ratings and not making good contact with the poke. If a puck is moving out of my reach when I'm facing the opposite direction, I'm not going to expect to pick it up when a forward is facing the puck and skating towards it. Also, a lot of my pokes are from using DSS so I sweep the puck away often rather than make a weak poke where they can regain possession.


    Would it be possible to exchange the game I'm playing with for yours? 

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